• jaaake@lemmy.world
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    1 month ago

    A Freaky Friday piece that can swap with a non-king or pawn piece of the same color still on the board, as long as neither can be captured or can take another piece before or immediately following the swap. Moves and captures like a king.

      • jaaake@lemmy.world
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        1 month ago

        Yeah, I also thinks it helps as a training piece because it forces players to think past the next move. There’s virtually no move of opportunity that you can make with it. If you’re going to use it all, you need to think a minimum of two moves ahead.

  • subignition@fedia.io
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    1 month ago

    The sniper.

    • It moves like a king.
    • It replaces one of the pawns on the board.
    • If in any direction it has no more than one allied piece directly in front of it (cover), then at least (two? three?) unoccupied spaces between that ally and an enemy piece, it can take aim at an enemy piece.
    • The next turn, if those conditions are still true, it can fire, capturing the target piece.
    • An enemy piece adjacent to the target piece that could move into the line of fire can be sacrificed to take the bullet instead, though.
    • Malgas@beehaw.org
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      1 month ago

      This is somewhat similar to cannons from xiangqi, which move like rooks but can only capture by leaping over another piece on the line of attack.

      • subignition@fedia.io
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        1 month ago

        It could probably either have to have a meat shield or have to take one turn to aim before firing but not both

  • notabot@piefed.social
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    1 month ago

    The Schemer, moves like a King, but attacks like a Queen. That way it only moves around the board slowly, until it can strike. Escape is tricky as it can’t move fast when not attacking, so it needs to enlist the support of other pieces to cover it’s moves.

    It should start in place of the King’s bishop, whispering intreague in his ear.

    • RedFrank24@lemmy.world
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      1 month ago

      So for example: A Knight is 5 spaces away. The Schemer can move 5 spaces to take it, but if it doesn’t, it can only move 1 space?

      • notabot@piefed.social
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        1 month ago

        That’s the idea. Powerwise I figure it falls below the queen, but still has the potential to suddenly attack across the board. The downside being, it’s then potentially quite vulnerable as it can only move one square at a time to get away, unless it can attack again.

  • rumba@lemmy.zip
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    1 month ago

    The Oligarch

    While still standing, can force any non-pawn, non-oligarch piece on the opposite side to preform one move on their choice per turn.

    The Landlord

    Can claim any spot on the board as their own displacing the existing piece there and forcing it to move. If the piece has no viable move, they are just culled.

  • _stranger_@lemmy.world
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    1 month ago

    The Tank

    Replaces a knight

    moves like a rook, captures like a pawn.

    can’t be captured except by a knight or a tank.

  • hakunawazo@lemmy.world
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    1 month ago

    My take: Just add time and different scenery.
    Some pieces couldn’t move at night. Some could only move on grass land, some other only within woods or rocky mountains. And then there is a catapult where you can shoot pieces randomly back on the board.

  • absGeekNZ@lemmy.nz
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    1 month ago

    If we are modding chess.

    Make board 10x10 add two pawns, and add a prince and princess.

    Cross between king/knight/pawn and queen/pawn.

    Prince moves like knight but only into an unoccupied square, takes like a king, but only moves forward like a pawn, can move back one square when taking.

    Princess moves like a queen but only forward, like a pawn.

    • FordBeeblebrox@lemmy.world
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      1 month ago

      Princess moves like a queen but only forward, like a pawn.

      So…forward or diagonal but not sideways or backward? Interesting, does she take a crown at the end?

      • absGeekNZ@lemmy.nz
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        1 month ago

        I think side ways is OK. No backwards.

        Haven’t thought it through too much, promotion would have to be play tested.

        • FordBeeblebrox@lemmy.world
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          1 month ago

          I like this idea, think if we can already have the king switch with the rook, maybe a similar mechanic with the princess sort of summoning the queen to blast everyone or vice versa

    • Oh freddled gruntbuggly,

      Thy micturations are to me,

      As plurdled gabbleblotchits. On a lurgid bee,

      That mordiously hath blurted out,

      Its earted jurtles, grumbling

      Into a rancid festering confectious organ squealer.

      Now the jurpling slayjid agrocrustles,

      Are slurping hagrilly up the axlegrurts,

      And living glupules frart and stipulate,

      Like jowling meated liverslime,

      Groop, I implore thee, my foonting turlingdromes,

      And hooptiously drangle me,

      With crinkly bindlewurdles.

      Or else I shall rend thee in the gobberwarts with my blurglecruncheon,

      See if I don’t!

    • RedFrank24@lemmy.world
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      1 month ago

      Would Vogons even like Chess, or any game that didn’t involve smashing something to bits and eating it?

      I imagine to get a Vogon to play Chess, you would have to get a specially requested form signed in triplicate across 12 different divisions of the Chess Department (A sub-department of the Entertainment and Leisure Department, a department that only one middle manager knows about, and he’s on Annual Leave today), one for each type of piece for the game, and again for each colour. After a period of 18 months they will maybe approve your request for the forms you need to fill in to request a game of Chess with one specific Vogon, who will then be asked to fill in another form (also signed in triplicate) to accept the challenge.

      By the time you get to actually sitting down to start the chess match, you realise you didn’t mention on the form who was going to go first, so you have to pack everything up and start the process all over again!

  • Neverclear@lemmy.dbzer0.com
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    1 month ago

    The Trebuchet…

    non-attacking movement is limited to one square,

    it cannot attack for one turn after moving or attacking,

    it can attack any piece that is exactly 5 squares away,

    it returns to the square it attacks from