- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
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Technically very good, looks like a good use of engine and art direction. However, as an extraction shooter that requires slow and tactical gameplay, it has an uphill battle to make people stick around and it better offer a huge pool of game-changing loot or it will have 30k max daily players. Also, the robot enemies don’t look like something you’d want to shoot at for a 100 hours, Helldivers 2 has two (about to become three) completely distinct enemy factions, one with blood and guts and the environments change all the time.
Too bad its an extraction shooter and will die like the rest.
I would have bought this back when it was a 16 player coop PvE game. Now I won’t touch it wearing a hazmat suit.