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1000+ commits a month is insane throughput. These folks are doing the good work.
Really? I thought it would be Nvidia! /s
TIL that Mesa is older than I thought. Initial release in February 1995 apparently. Very cool
For a long time it was just a software implementation of OpenGL. It’s grown into a completely different beast.
Talk about feature creep!
Yeah, but who contributed the most to Black Mesa?
Not Valve, they were busy working on HL3.
For something pretty low level and gigantic, Mesa (or at least RADV) is a pleasure to hack on. It has a great config system (meson), compiles super fast, has lots of debug functionality, and can easily be loaded into e.g. a game, without any system level configuration.



