- cross-posted to:
- fuck_ai@lemmy.world
- gaming@lemmy.zip
- cross-posted to:
- fuck_ai@lemmy.world
- gaming@lemmy.zip
The patent called “STATE MANAGEMENT FOR VIDEO GAME HELP SESSIONS” describes multiple examples where a pop-up might ask a player to let a helper take over the gameplay for a while.
Imagine if a user were struggling to find a rare gem in an RPG; if allowed, the helper would take control from the player. They would proceed to chat and guide the user through the process of acquiring the gem.
They don’t just want the machines to create the art and music for us, they want them to consume it for us too, so that we’ll have more time to slave away at our jobs.
Feed it Ski Free.
That stupid jumpy bear can gargle my balls.
My biggest fear with this is an arms race between puzzle developers and these solvers. I hope devs never design their games with the expectation that players will use AI
Hell I’d make the puzzles in such a way just to confuse the AI “helper”.
That is kind of same thing. I don’t want the existence of AI solvers to influence how a puzzle is designed at all
Then they tell publishers and game developers that more players finish their games on Microsoft’s platform than any others!
Why even bother living. Just get “AI” to live for you, and recycle your meaningless meat form.
You exist to be exploited for the benefit of the shareholders. This allows you to work so many more hours a day.
Clearly they think that gaming is the same as working.
Oh don’t worry. Some AI boot licker will come to defend this as well. “WelL yOu SeE nOt EvErYoNe HaS tHe TiMe To PlAy GaMeS. ThIs WiLl MaKe GaMiNg MoRe EfFiCiEnT.”
This sounds like the ironically good version of the Nemesis System patent - no AI helpers in non-Microslop games for the next 20 years.
Ain’t this just botting?
The other thing the helps people get unstuck in games is good game design. 🙃
<sigh> I suppose this is just the equivalent of reading a game guide that someone has written, but this feels like it could remove too much friction. Are you playing the game if everything just becomes a tutorial?
Wasn’t there a similar shit patent headline about sony doing that?
Oh yeah, there was, “ghost assistance”, aka “no need to look up on youtube”; something which I’m pretty sure exists as “previous art” in some game or another - https://www.gamesindustry.biz/sony-patents-ai-generated-ghost-support-system-to-assist-stuck-players
Also, bots that automate play have existed since the old MUD days, this patent must be like the many that are “something that already exists, but
on a computerwith AI”One of the mario games would have Luigi show up and play a level for you if you kept dying
Do you know which one? I would love to see that xD
Apparently it’s Mario Maker 2… so technically a Mario game, but it’s not “official” Mario levels, so take that as you will
I mean… Use the developers console or a cheat if you’re stuck with something and want to continue playing, or just quit the game. There’s no need for an AI to do this.
I do wish that more games still had cheats. It does feel a bit like a lot of newer games have foregone them entirely. You can’t type plane into GTA V, and have a plane materialise, like you could in Vice City, for example.
You’d need to mod it in.
I’m not a gamer, but besides getting stuck at one point of an otherwise great game, I read that people were paying gamers in other countries to play as them and “power up” their characters. If that’s true, it could conceivably be a “job” for AI.
On the other hand, how do people buy games that are so frustrating that you actively pay money to someone (person or AI) to play them for you? It goes completely against my idea of what a game represents.
It’s just p2w with extra steps. Pay to get stronger, or pay someone to play for you to get stronger. When games are designed to either make you play a lot or pay to get stuff to make you stronger, some people will gladly pay to either feel powerful, or just skip enough of the grind that they can focus on what’s fun.
I kind of get it, but at the point where I’d be spending hundreds or make someone play for me, I’d just look for a different game.
Prior art: I remember a long time ago seeing a video of a Barney (as in purple dinosaur) video game for little kids that would just start playing itself if you didn’t touch the controller for a while. It was a side scroller, probably NES/SNES/Genesis.
How would the assistant “proceed to chat and guide the user through the process of acquiring the gem”, if it already took “control from the player”? 🤔







