• 0 Posts
  • 61 Comments
Joined 1 year ago
cake
Cake day: August 15th, 2023

help-circle

  • Mate, we are talking about a societal collapse. You won’t have oil available and you won’t be able to refine your own diesel at home (especially without energy).

    Your argument about solar panels being difficult to produce is utterly out of place. Your diesel generator and your car are more difficult to produce, but you already own them from before the downfall. So if you own an EV and you own solar panels then it doesn’t matter how difficult those are to produce when you’re just using them.





  • Also there’s already a ton of depth on the game

    I think I’m too jaded in this regard. Reading the wiki I don’t really see depth. Sure, there are activities with fun names, but they are all the same (you start the activity, you walk to finish it, you get random rewards). And all the items seem to be either for selling, basic crafting or just giving you a boost percentage for the activities you’re already doing.

    What the activities are missing are risk/reward, decision making, surprises, etc. Or as you’d say in game design “meaningful choices”.

    Sure, you have the choice on what skill you work on, but besides skill go up, items to make the activity faster and gold (not sure what it’s for, besides buying mats/items again?) that seems to be it.

    I guess combat could help if there’s actual resource investment and risk there. Like are you going to tackle this level 10 monster for higher rewards, with more likelihood to either fail (or spend extra resources on healing potions or whatever)? Or play it save and go against weaker monsters? There should also be extra gold sinks to work for / use the money you accumulated, be it limited use items, cosmetics and so on. And of course ways to play the game differently from other players, like classes, masteries, skill trees or whatever (and no, clicking an activity that says “Sandcastle Building” vs clicking “Ship repair” aren’t really choices).

    Just from someone who values gameplay a lot, I don’t see much difference in playing the game for an hour or 100 hours, in the end it keeps boiling down to the same actions with no depth attached. Personally I didn’t see the game value of it, compared to a step tracker (just that the step tracker doesn’t stop counting when it’s “full”, I didn’t like the step mechanic either where you get bonus steps only. If I’ve done my walking for the day I want to spend the steps, not select an activity and I get double steps for it next time I walk).


  • Ah yeah, I’m not a big mobile game fan and heavily play PC games. I just missed the draw of it, but had wrong expectations probably. In my head it was more of a sandbox combat game with gathering/crafting, so I kept trying to get to the actual game part :)

    While I’m not motivated at all by just achievements or grinding for grinding sake (incremental games are a slight exception there, but progress is much faster / you do have some goals dangled in front of your face). You’re probably aiming more for a classic fitness tracker, but instead of step counts, graphs and so on you present it in game form. Which is valid, but just not what I was after.

    As it gets brought up in this thread: When it came out I actually liked Pokemon GO, because the gameplay was interesting. Originally it only showed Pokemon near you and how far they are away (with 1, 2 or 3 foot steps). Which meant you wandered around and actually met people back in the city, grouped up to search or they knew where it was. That all got dumbed down until everyone was just sitting at the same spot and farming unfortunately :-/










  • Vlyn@lemmy.ziptoScience Memes@mander.xyzUse Zotero
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    1
    ·
    3 months ago

    Good joke, you’d have to double and triple check every single citation as LLMs love to hallucinate.

    I wouldn’t risk my title or expulsion because an LLM fucked up my work. Even one missed reference or a false citation could cost you plenty.


  • Vlyn@lemmy.ziptoMicroblog Memes@lemmy.worldOldie but a goldie
    link
    fedilink
    English
    arrow-up
    40
    arrow-down
    10
    ·
    3 months ago

    Counter point: I know plenty of people who close the lid and then flush, then leave. So when you open the toilet you’re greeted by a floater or shit streaks over the bowl.

    I flush with it open, check if it’s clean (otherwise use the brush and flush again) then leave.

    If you want to close the lid you’d have to close it, flush, open it and check, clean, close it again. Are you doing that?



  • That’s just a tiny tiny part of it.

    And on the other end are the actual ads, which are part of marketing campaigns. Where each campaign can define a specific target demographic (doesn’t have to, but usually they do as it’s just wasting money otherwise).

    So for makeup the ad might target white single women in the age of 16 to 45 who live in better income areas for example.

    I bet you have a hundred conversations with your friends where you didn’t receive a fitting ad afterwards.


  • Oh, I fully understand you, I just hate the idea.

    Yes, they could work out a pretense of “One China” while staying separate and just adding a trade deal on top. Just as Ukraine agreed to be independent, give up their nuclear weapons and live in peace with Russia, having guarantees they wouldn’t be attacked.

    Sorry, but the only thing I’d accept is China declaring Taiwan as its own independent country. They can add a trade deal on top or whatever else they want to sweeten the deal, but that’s what it takes. As long as China keeps up the idea that Taiwan belongs to them this is never going to work out.