• JordanZ@lemmy.world
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    1 day ago

    Pretty sure they’re referring to game design here. If you had to position a character(stick figure) in a room(hash marks is a floor)…x/y being the position on the floor and z being the height in that room would make the most sense(the bottom picture). So in that regard, yes, the top imagine is fucked and I agree with the person I responded to.

    For webpage stuff the top is just how it’s always been. If you ‘just look at the z axis head on’ in the bottom picture you’d have to draw the stick figure standing on the wall either staring at the floor/celing. If you make the wall the new floor…we’re back to the top picture.

    • sem@lemmy.blahaj.zone
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      12 hours ago

      The thing about web pages though is they’re primarily 2D, with height /depth as an extension. That stick figure is “standing” in the “flatland” xy plane in the top picture, and has no height or depth from my point of view, where Z is canonically height/depth.

      It is all a matter of perspective.