- Weapon buffs, enemy nerfs
- More bug fixes
- New optional input binding (keyboard only?) for firing mode swap
Also:
Super Earth has detected strange signals from previously unmonitored worlds on the Galactic map. The Ministry of Intelligence is investigating the source of the signals. Helldivers, be vigilant and hold the high ground.
How is the performance? I stopped playing 2/3 month back due to poor performance.
Also my friend turned traitors after one had to reinstall OS twice after crashes.
I personally never had any crashing issues, but from my sample size of one mission so far, it’s running great. They fixed the stuttering when dropping into missions, and I had no performance issues. The patch notes lists a lot of crash fixes too
They fixed the stuttering when dropping into missions
I’ve had a few little stutters but nothing compared to before. Which is great because I absolutely freaking love the hellpod drop sequence!
@JustJack23 It’s remarkably better now. I had FPS drops into the 15-30 range on Oshaune along with audio cutting in and out at times at the beginning of the Into the Unjust update. Now everything runs so much smoother, without those massive drops and no more audio issues.
Same here, the gas strategem was a team killer for me because when dropped all frames dropped as well.
Just played a game, performance is still not great… But is playable.
Glad they fixed terrain deformation on PS5. It was annoying when digging up samples.
Hopefully this new update/warbond goes smoothly and doesn’t introduce new bugs.
EDIT: Glad to see you can still get stuck in the ground for various reasons. Good ol’ helldivers jank. Hope it never changes.
I just went prone and could grab the samples without digging at all. Saved picking up the shovel. Hoping this method still works now






