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In fact, I’d go so far as to encourage copying others. Not plagiarising outright, as in claiming it as your own, but taking a concept and doing it yourself.
“Oh that game is just a copy of Animal Crossing.”
You think you can make a better Animal Crossing? Go for it. Let me decide who did it better and which one I wanna play.
In fact, I’d go so far as to encourage copying others. Not plagiarising outright, as in claiming it as your own, but taking a concept and doing it yourself.
“Oh that game is just a copy of Animal Crossing.”
You think you can make a better Animal Crossing? Go for it. Let me decide who did it better and which one I wanna play.
Yes someone did exactly this: it’s called “Dinkum” and it’s fantastic, much better than the Animal Crossing game that hit the Switch.
Iteration is innovation.
Even combining existing ideas can explore and refine a genre.
Stardew Valley was totally, unquestionably copying harvest moon. And its fantastic.
It’s not just that, it deliberately copied Harvest Moon. Eric Barone (Concerned Ape) even said so