Doesn’t that only reason that these are the most likely to crash, not necessarily the most used? Obviously those numbers are at least correlated, but still
Would make sense with fabric in the lead haha. Also where is neoforge? It’s THE replacement for forge on newer versions. It’s more popular than fabric with large mod packs. Surely it wouldn’t be part of “other” would it?
Only if you’re approach to data analytics is to rip it’s fingernails off until it confesses to anything you want it to, although the same goes for “most used” too.
Most crashes / issues are caused by the mods or external factors, not the modloader or MC version. It’s certainly still affected by survivorship bias but I think in more subtle ways such as which mod loaders support mods more prone to crashing.
Doesn’t that only reason that these are the most likely to crash, not necessarily the most used? Obviously those numbers are at least correlated, but still
Would make sense with fabric in the lead haha. Also where is neoforge? It’s THE replacement for forge on newer versions. It’s more popular than fabric with large mod packs. Surely it wouldn’t be part of “other” would it?
Only if you’re approach to data analytics is to rip it’s fingernails off until it confesses to anything you want it to, although the same goes for “most used” too.
Do better
Sure buddy. Try not to get so triggered by passing sarcasm on the internet. It’s not that deep.
If I was triggered, what does your reply make you? 🤔
Amused, mostly.
Most crashes / issues are caused by the mods or external factors, not the modloader or MC version. It’s certainly still affected by survivorship bias but I think in more subtle ways such as which mod loaders support mods more prone to crashing.