The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square78fedilinkarrow-up1583arrow-down15
arrow-up1578arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agomessage-square78fedilink
minus-squareKatana314@lemmy.worldlinkfedilinkEnglisharrow-up2·8 hours agoAnd, we can see a huge set of third party fromsoft games that are generally doing well, even after removing the bad parts. I wonder what that says.
minus-squareFishFace@piefed.sociallinkfedilinkEnglisharrow-up1·1 hour agoHeh, I’ve never played one, only the originals and bitched about them. Maybe I should check out the other studios’ offerings, but I dunno which.
And, we can see a huge set of third party fromsoft games that are generally doing well, even after removing the bad parts. I wonder what that says.
Heh, I’ve never played one, only the originals and bitched about them. Maybe I should check out the other studios’ offerings, but I dunno which.