The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square78fedilinkarrow-up1583arrow-down15
arrow-up1578arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agomessage-square78fedilink
minus-squareatomicbocks@sh.itjust.workslinkfedilinkEnglisharrow-up1·3 hours agoI did. Were they forced to be there?
I did. Were they forced to be there?