As someone who has developed RPGs in the past I find that Mongoose Traveller 1e seems more cohesive. Maybe it is the expansion of the setting and additional options, or maybe that there seem to be new systems or mechanics constantly being added. Mongoose 2e seems too unmanageable. Is it just me?

Of course that’s possible, but it could be that the smaller development team had a more unified approach.
Oh that makes sense! Thanks for the response.
It hadn’t occurred to me that more people would be contributing but of course.