“No other publisher would touch the IP with a ten-foot pole”
serious question - why’s that? Remedy has been known for creating excellent story driven games for 20 years. after the success of Control, I’d assume that there would be a bunch of interest
Alan Wake 1 was a commercial flop. Other publishers thought the IP was a one-way ticket to losses. The Epic deal wasn’t the first time Remedy tried making AW2, they tried to talk Microsoft into it at first but they refused to touch the IP which led to Quantum Break instead.
It’s not that publishers didn’t trust Remedy so much as they wanted them to do other IPs instead of wasting money on a passion project like Alan Wake.
“No other publisher would touch the IP with a ten-foot pole”
serious question - why’s that? Remedy has been known for creating excellent story driven games for 20 years. after the success of Control, I’d assume that there would be a bunch of interest
Maybe the studio was being mismanaged and they were asking for ridiculous money to get the game off the ground. Maybe they’re just lying.
Alan Wake 1 was a commercial flop. Other publishers thought the IP was a one-way ticket to losses. The Epic deal wasn’t the first time Remedy tried making AW2, they tried to talk Microsoft into it at first but they refused to touch the IP which led to Quantum Break instead.
It’s not that publishers didn’t trust Remedy so much as they wanted them to do other IPs instead of wasting money on a passion project like Alan Wake.