- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
I’m not surprised. I was going into the final stretch of Outer Worlds 1 and realized I just don’t care. It wasn’t a bad game but New Vegas it was not.
It did make for a great Secret Level episode though.
Right. An hour after maxing out my character I realized I wasn’t really having fun anymore, I was just trying to get it over with.
Outer worlds 1 was fine. It was goofy, had character, but no depth to it’s story. The gunplay was not good, not for me anyway. Can we not do bullet sponges and leveled lists? Can levels give you abilities instead of numbers? Honestly would have been a better game if it was an isometric RPG, which obsidian is good at making.
Was. But I do agree.
Awe fuck. Loved 2. What a shame :(
How did you like 2 vs the first? Haven’t beat the first got it for free with my prime subscription and just got to monarch. So far liking it!
Felt very polished and the dialogue tress are massive.
I didn’t realise it came out already. Whoops.
I mean, there’s no great secret, right ? The Outer Worlds is just an alright-ish franchise. Bethesda without the incompetence, but also without the hype.
I don’t often see people making the mistake that way around. I mostly saw people not realising that the outer wilds was a different game to the outer worlds.
The Outer Wilds
That’s the wrong game
Yeah sorry, very easy to confuse ! Outer Wilds is one of the defining masterpieces of gaming, Outer Worlds is just alright.
And just to be clear, The Outer Wilds is way more than just alright.
I tried to get into that game but couldn’t deal with the whole groundhog day stuff. Not into repetitive gameplay loops!
I liked the first Outer Worlds but didn’t even look towards Outer Worlds 2 because it was other better or more interesting games that was released last year.
It feels like it was to much to release Avowed, Outer Worlds 2 and Grounded 2 in the same year. They should have spread out the games more to polish them more before the release.
I started it, and was enjoying it, when it was still on game pass ultimate for for $15 a month but since they raised the prices I just can’t pay that amount of money finish it
$70 for a game is mad. Even if it was critically acclaimed and award winning who can afford that when most people struggle to live? Even $50 is a lot of money. Big game developers have lost the plot.
I mean I play the games either way.
So whether companies learn to make their games affordable for the vast majority of Americans who are cash strapped or not is irrelevant to me.
I’m just wondering how long it takes these companies to realize how many others like me there are out there and that they could be making a lot more money if they just made prices reasonable.
I actualy finally have a decent income and I still do what I do if the price isn’t fair, just out of spite.
This will be the new normal for a couple years. Then when no one in the US can afford a $30 game. They’ll set the prices back for $60.
This for me too. It is too high a ticket price for a game I want to play but am not completely excited about. My hardware will possibly also struggle with this title, so that was too high of a barrier for me.
I kept getting mixed up with Outer Worlds and Outer Wilds, and got really excited then disappointed when I heard about Outer Worlds 2, thinking that Outer Wilds was getting a sequel. So it was always a bummer to me even without actually playing the game.
For me it was very laggy and did not work well on my ha (2080ti + 5600x)
I couldnt hit 50FPS stable
I enjoyed it… sorry.
Don’t apologize for enjoying a game.
Outer Worlds 2, Avowed, Mass Effect Andromeda, Dragon Age Veilguard - each one of these games were touted for their improved combat, at least improved movement. That’s not to say any are great, just that they’re not as clunky as previous games. They are not standout in that regard. So for Bioware and Obsidian, it is still the case that their draw is writing in a higher budget RPG than the startup indie scene. Pretty much where Owlcat is now getting to with Warhammer and the Expanse licensed games, that’s where Bioware and Obsidian were 20-25 years ago. Narrative games
Bioware and Obsidian games aren’t so fun to play to appeal with mediocre writing. I think like an 80+% reduction of irony, snark, sarcasm, eye rolls, modern slang, knods to modern culture would do wonders for their games writing. Don’t have to get rid of all of it. Just have them be more fun finds in a dialog tree that make them memorable and each high quality while the rest of the narrative takes itself seriously. I’ll 5 great jokes over 100, “ehh I get it. I guess that’s funny.”
I couldn’t get into veil guard. The combat was pretty good and it looks pretty. The characters were annoying and seemed… Type cast? All their dialogue seemed corny. Maybe they get better throughout the story but the story also didn’t grab me.
I played all the others and the mass effect series multiple times. I even enjoyed Andromeda for what it was (though I quit at the final mission save for some reason).
Your extremely expensive try-hard sequel to a just OK game didn’t blow everyone away? Womp womp. Obsidian died when MS bought them.
Honestly, the first one was Ok, I’m kinda surprised there was a second one.
Ok, not really surprised since every IP needs to be a franchise, but you know what I mean.
For some reason, I just felt the humour was trying too hard, plus the price tag made the overall package unappealing to me.








