I guess that if I was trying to make realistic game, I would give the player multiple lives. Each mission, there is a large number of friendly troops trying to advance through each area. Whenever the player dies, they swap into one of the surviving soldiers. The game is over if the troops run dry. This allows us to have each and every weapon on the field be fully effective for both sides.
There are a lot of difficulties with this, since traditional game design doesn’t account for a massive number of characters. It would probably be best to make a mod for Arma III and playtest the concept with D-Day and other operations.
It would be kinda like the isometric Army Men games or Cannon Fodder, but from a FPS perspective.
I guess that if I was trying to make realistic game, I would give the player multiple lives. Each mission, there is a large number of friendly troops trying to advance through each area. Whenever the player dies, they swap into one of the surviving soldiers. The game is over if the troops run dry. This allows us to have each and every weapon on the field be fully effective for both sides.
There are a lot of difficulties with this, since traditional game design doesn’t account for a massive number of characters. It would probably be best to make a mod for Arma III and playtest the concept with D-Day and other operations.
It would be kinda like the isometric Army Men games or Cannon Fodder, but from a FPS perspective.
This is sort of how Battlefield, Battlefront, and Helldivers 2 work, but you play as an incoming reinforcement, not someone already on the field.
D-day on Arma Reforger sounds amazing
Edit: Yay it’s in the workshop https://reforger.armaplatform.com/workshop/64FD6D514EAB1A2C
I remember playing something similar to this on a ps2. you can press a button and youd swap with friendlies