While playing Hades I stopped making visible progress at some point, then switched to a super easy mode to see through the end of the story. Without this I would have stopped playing and would have missed the end.
It’s faily easy to tweak a few parameters, ie health, armor, xp, damage, so any player can finish the game. Making and running an AI that plays for your require much more resources, and it’s less enjoyable to watch than actually playing. Might as well watch someone else speedrun the game on YouTube.
I get it. Hard games are having a moment. But rather than some kind of autoplay, how about some kind of built in cheat system?
I’d rather gaming be accessible to everybody. I’m fine with some games being too hard for me, just so long as I know what they are in advance.
I was thinking more of games with shit pacing. Section too long and too barren? Throw AI at it, microslop style
Switching difficulty during the game in handy.
While playing Hades I stopped making visible progress at some point, then switched to a super easy mode to see through the end of the story. Without this I would have stopped playing and would have missed the end.
It’s faily easy to tweak a few parameters, ie health, armor, xp, damage, so any player can finish the game. Making and running an AI that plays for your require much more resources, and it’s less enjoyable to watch than actually playing. Might as well watch someone else speedrun the game on YouTube.