Nemoder@lemmy.ml to Linux Gaming@lemmy.ml · 2 months agoSlay the Spire 2 has massive success using Godot. Devs do not intend to fight de-compiling.www.polygon.comexternal-linkmessage-square25fedilinkarrow-up1159arrow-down111cross-posted to: linux_gaming@lemmy.world
arrow-up1148arrow-down1external-linkSlay the Spire 2 has massive success using Godot. Devs do not intend to fight de-compiling.www.polygon.comNemoder@lemmy.ml to Linux Gaming@lemmy.ml · 2 months agomessage-square25fedilinkcross-posted to: linux_gaming@lemmy.world
minus-squareJakenVeina@midwest.sociallinkfedilinkarrow-up10·2 months agoUnity, and C# in general, are TRIVIAL to decompile (not accounting for obfuscators).
minus-squareXraygoggles@lemmy.worldlinkfedilinkarrow-up3·2 months agoThat il2cpp stuff gives me a big headache though. I guess you could consider that a kind of obfuscation.
Unity, and C# in general, are TRIVIAL to decompile (not accounting for obfuscators).
That il2cpp stuff gives me a big headache though. I guess you could consider that a kind of obfuscation.