Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?

  • Quetzalcutlass@lemmy.world
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    12 days ago

    It’s in a weird halfway position, though it’s less cRPG and more action RPG with each iteration. The character creation in Daggerfall wouldn’t be out of place in a tabletop game.

    • ZeroHora@lemmy.ml
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      12 days ago

      Fair enough, morrowind had some things of a CRPG like a chance of miss your hit, both TES and Fallout became less CRPG