I remember having this argument 20 years ago with a bunch of people talking about the great graphics of some games. My response was always “yeah but the gameplay isn’t good.”
I’ll take a pretty game, sure. But I’ll take 2600-level graphics and good gameplay over a lot of the AAA garbage we’re being fed these days.
I always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.
I remember having this argument 20 years ago with a bunch of people talking about the great graphics of some games. My response was always “yeah but the gameplay isn’t good.”
I’ll take a pretty game, sure. But I’ll take 2600-level graphics and good gameplay over a lot of the AAA garbage we’re being fed these days.
I always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.
Except for the thousand keyboard binds you need to remember
I don’t really know any of the binds and I’m having a good time.
Most things work via menus, the key bindings just speed things up.
Up until the Steam version of the game, the menus were solely controlled by the keyboard.
I last played before the Steam release
Yes, but you don’t have to memorize the keys.