The maker of the video game Genshin Impact has agreed to pay $20 million and to block children under 16 from making in-game purchases without parental consent to settle Federal Trade Commission all
In theory I agree, but live service games need to be sustainable somehow. Subscriptions are one method, but create a barrier to entry past the trial phase.
I don’t think about the Hoyo model as gambling (it is), as the vast majority of successful pulls happen between 74-80 pulls.
In any case, I don’t disagree with you, but simply pointing out the obscurity claimed in the article is false, the system is transparent and fair, compared to other games which are far more deserving of being regulated.
Nothing inside a video game should cost real money.
Making it gambling is a thousand times worse. That fundamental abuse can’t be fixed by tweaking numbers.
In theory I agree, but live service games need to be sustainable somehow. Subscriptions are one method, but create a barrier to entry past the trial phase.
I don’t think about the Hoyo model as gambling (it is), as the vast majority of successful pulls happen between 74-80 pulls.
In any case, I don’t disagree with you, but simply pointing out the obscurity claimed in the article is false, the system is transparent and fair, compared to other games which are far more deserving of being regulated.