azrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 1年前It'll never failttrpg.networkimagemessage-square10fedilinkarrow-up1168arrow-down11
arrow-up1167arrow-down1imageIt'll never failttrpg.networkazrendelmare@ttrpg.network to RPGMemes @ttrpg.network · 1年前message-square10fedilink
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkarrow-up24·edit-21年前That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
minus-squareBjörn@swg-empire.delinkfedilinkarrow-up10·1年前Aha! Just make an investigator that is not an investigator!
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkarrow-up13·1年前in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
minus-squareArchpawn@lemmy.worldlinkfedilinkarrow-up9·1年前If we can give him a -3 penalty, then we’ll get more investigators than we lose.
That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
Aha! Just make an investigator that is not an investigator!
in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
Send in NPCs!
Peasant raygun wins again!
If we can give him a -3 penalty, then we’ll get more investigators than we lose.