Tony Bark@pawb.social to Games@lemmy.worldEnglish · 10 months agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1126arrow-down13
arrow-up1123arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 10 months agomessage-square21fedilink
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up5arrow-down1·10 months agoUgh… Don’t get me started.
Ugh… Don’t get me started.