• Feyd@programming.dev
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    3 months ago

    They’ve been pretty sloppy. Even having craft/art descriptions be wrong, which affects gameplay. I miss the quality xseed brought but I guess the newer games are too large for them

    • Ashtear@lemm.ee
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      3 months ago

      That’s not what they are talking about, unfortunately.

      Fortunately, Daybreak was dramatically better than Reverie on the UI translation. Reverie’s scenario was fine, at least, but even it wasn’t nearly as good as Daybreak’s. Daybreak has one of the best localizations I’ve ever seen; it’s excellent, thorough work. Insane attention to detail for a script that size.

      • kugmo@sh.itjust.works
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        3 months ago

        He was talking about the developers making an inaccurate translation which is true.