Some users online have also recommended a virtual machine (VM) running an older version of Android to play 32-bit games. But this solution hasn’t worked for me, likely due to the intrinsic hardware limitations here.
I wonder if this refers to running the VM on a PC or on a smartphone. Are modern smartphone SoCs performant enough to run a 32 bit Android VM for some older games?
I wonder if this refers to running the VM on a PC or on a smartphone. Are modern smartphone SoCs performant enough to run a 32 bit Android VM for some older games?
I mean, Google just updated the newer Pixels to run a literal Debian VM, so… I don’t see why not.