nunomsc@lemm.ee to Games@lemmy.worldEnglish · 9 months agoIf you haven't done and agree, vote!eci.ec.europa.euexternal-linkmessage-square11fedilinkarrow-up191arrow-down14file-textcross-posted to: buyeuropean@feddit.ukpcgaming@lemmy.cagaming@lemmy.mlpcgaming@lemmy.capcgaming@lemmy.capcgaming@lemmy.catagebuch@feddit.org
arrow-up187arrow-down1external-linkIf you haven't done and agree, vote!eci.ec.europa.eununomsc@lemm.ee to Games@lemmy.worldEnglish · 9 months agomessage-square11fedilinkfile-textcross-posted to: buyeuropean@feddit.ukpcgaming@lemmy.cagaming@lemmy.mlpcgaming@lemmy.capcgaming@lemmy.capcgaming@lemmy.catagebuch@feddit.org
minus-squarenunomsc@lemm.eeOPlinkfedilinkEnglisharrow-up8·9 months agoIndeed, Destiny 2 example, just points out what is terribly wrong with games as service. Vaulting content, is something I never understood why. Its anti consumer and just destroys the value your game has. It’s just wrong practice in my eyes.
Indeed, Destiny 2 example, just points out what is terribly wrong with games as service. Vaulting content, is something I never understood why. Its anti consumer and just destroys the value your game has. It’s just wrong practice in my eyes.