• SoftestSapphic@lemmy.world
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    8 months ago

    Unless your players are complaining about their characters not dying it’s probably a bad decision to kill their characters.

    • SolOrion@sh.itjust.works
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      8 months ago

      There’s nothing wrong with running a game explicitly intended to have a chance to kill PCs, as long as everyone is aware of that ahead of time.

        • TheGreatDarkness@ttrpg.networkOP
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          8 months ago

          Session Zero was also funny, I had a system-neutral list of things people may find triggering and went through it one by one, and the players (who are all more experienced in WFRP than me) kept going “comes with the territorry” on almost every single one.