• LouNeko@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    1 month ago

    At those time frames it’s not just feature creep you have to worry about, but tech- and social creep as well. Think back what games were popular 12 years ago and what hardware we had. That’s why usually in longterm, large scale projects you have a technological freeze, where you essentially ignore all progress made outside of your project for the sake of completion, which Star Citizen clearly hasn’t done.

    • Mandy@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 month ago

      Onebof the reasons it runs like shit with seemingly going random glitches
      They changed engines 4 times.

      Their code is held together like an ork gargant