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Joined 23 days ago
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Cake day: April 23rd, 2025

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  • Thanks, it’s nice to hear! The games are very much in the vein of early Fighting Fantasy or Lone Wolf when it comes to the number of endings… namely, that there is only one “true” good ending that means the player completed the book.

    In Greymarsh there is a cosmetic choice about taking over the rule or leave the city, but that hardly counts.

    In some other aspects, the decision branching is decidedly NOT old school, however: for example, one can revisit previous locations on a map, and there are save points. Even with these modern conveniences in place, some reviewers have pointed out the “punishing” nature of Greymarsh in particular. Fine-tuning difficulty is not easy!