I think they have improved the update system for this one. Install size is also much smaller.
I think they have improved the update system for this one. Install size is also much smaller.
Not everything is on the Internet. Even most information from as recent as the 1980s isn’t. A not insignificant percentage has been digitized (this is an ongoing effort), but this doesn’t mean you can just google it or access it through a website.
If you know where and when your ancestors lived, hit up local, regional and national archives. Church and municipal records, national surveys, newspapers (useful for announcements of births and deaths alone), school and university records, etc. You’d be surprised by how much you can find this way. If you’re living too far away to visit in person, give them a call. Archivists are very helpful people by nature and occupation.
A 2080 is still more powerful than base PS5 and Xbox Series X, so it’ll likely do fine for the rest of this console generation.
What’s the rest of your hardware like? I’m asking, because a slow CPU can rather drastically limit the performance of a GPU.
I bought an RTX 2080 last year for around 200 bucks. It’s still very competent at 1440p. There are only a few games that lock away the highest texture settings due to this card only having 8 GB of VRAM.
I would suggest looking into a used Nvidia card instead. Something like an RTX 2080 or 3080 (or one of their variants), depending on your budget. DLSS alone makes these vastly superior to anything AMD has on offer.
To be fair, the most powerful card on the market can be a bit bigger than normal. Complaining about the bulk of a high-end card is like bemoaning the poor fuel economy of a Bugatti Veyron.
You could read the article, but I’ll save you the trouble:
[T]he PC release will come enhanced with native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality. It will also feature NVIDIA DLSS 3.7 and AMD FSR 3.0, NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings and more.
I thought Proton supports D3D12? There are all sorts of games using this API that run just fine on Linux.