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I condemn Knödel and Klöße slander and who looks at Kaiserschmarn and Apfelstrudel and sees dire food?
Resident Evil series? Survival Horror games… Boomer Shooters… Pathfinder games… Everything from Larian studios… Totalwar Games…
An example of the u|v mixup people can look at the Slovenian language.
They have the v where other languages have a u, but they say it like a u.
example: automobile vs avtomobil
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I am superficial. I care for the interface, instead of the core…aka KDE and Windows.
Hedon would be an option. It has actually calm moments, is cut scene free and gives you time to explore, whil still having cool combat moments.
It although has a pretty good difficulty mode.
Holding forward during the loading screen is not better than being free to do anything.
Noone is against background loading. This is a given. People are against pseudo interaction.
GC is for war and soldiers are combatants and not criminals by default (switching can happen easily). As an example Hollowpoint against criminals is okay as it can protect surrounding bystanders.
It’s a bit weird, but for countries war is different from domestic problems.
Maybe look out for single player games?
Diablo-likes are not good, when the design team thinks about retention and game time instead of accessibilty.
Stuff like Van Hellsing, Victor Vran and other AA release are not about the grind.
Insteaf of 120 hours of PoE you can have 30-40hrs of 3 to 4 different diablo-likes a d I will tell you the difference is greater then within PoE.
If you only need something like buttons, sliders and other simpel, non-user-account driven stuff, than Stremlit is an option.
A simple requirements.txt and shipping your Python app with an .bat or .sh that just does:
open venv start main.py in venv closr venv
should be a hood intermediate step from cli script to gui
You then see people making scripts that take days to run, but it’s fine, they’re only going to use it twice and are busy enough to be able to wait
Sponsored by “terrible python code by Matt Parker”
My current focus:
Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.
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