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Cake day: July 9th, 2023

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  • Further context, assuming the ruleset governing the OG Baldurs Gate games was true to the tabletop (I know they sort of kludged AD&D and aspects of 3e together). As the above said, a dual classed human “retires” their original class, and then begins to advance in their new class, essentially starting over from level 1, with only the hit dice and HP of their original class rolled over (you cannot access any of the class abilities you learned while advancing your original class). However, once your new class level is superior to your original class level, you can now access both skill sets.

    It’s a very strange system, and I am curious what the fluff reasons surrounding it are, if anyone has any insight into that edition.



  • 100%. I know that the jury is out, academically speaking, on the actual effectiveness of the bombs, but it makes intuitive sense to me that they at least contributed to the Japanese decision to surrender unconditionally.

    In fact, up until the bombs were dropped, Japan was working with the Soviet Union to act as mediators in peace talks, so Japan could get a better deal. Of course, while the USSR entertained the diplomatic overtures from Japan, they were actually planning on declaring war, as they had promised at Yalta. But, I think it still contributes to my point that a civilian population that has been targeted by a besieging force must believe their only options are unconditional surrender or utter destruction (which, incidentally, is exactly the verbiage the US presented Japan in the Potsdam Declaration 10 days before the first bomb was dropped). If there is a plausible third option available (or believed to be available), then that’s what will be pursued.


  • No, it was not my intention to suggest that. I’m sure the Germans threw everything they could afford into the Battle of Britain.

    Though, I am most definitely not an expert in the field and should be treated as I am, a dude on the internet lol.

    However, even Germany in early WW2 (arguably at the height of their power) was unable to throw enough explosives into London to make that switch flip in the civilian population from “we shall fight them on the beaches” to “okay, in light of recent events, we are reevaluating our ‘Never Surrender’ policy…”.

    In fact, I might even suggest that the scale of bombing necessary to make it a viable tactic was impossible at that time, as the nuclear bomb hadn’t yet been invented. Perhaps someone more knowledgeable than me can fact check this assertion, but I think the only time intentionally targeting civilians has successfully cowed a belligerent was when the US nuked Japan. And even then, it took two.


  • Also, to add to the other poster’s point, in a medieval siege, the defenders have every reason to believe the attackers will happily let every man, woman, and child behind the walls die gruesome deaths to starvatiom or disease. That’s why, when it came down to the wire, cities would submit.

    In modern times, cultivating a believable military posture of, “Surrender, or we will personally execute every last motherfucking one of you” is politically dicey. Look at the news stories coming out of Gaza about supplies running low thanks to Israeli interference. Right, wrong , or indifferent, the international community (as well as your domestic community, if those that disagree with these sorts of tactics are allowed to make their voices heard) tends to look down their noses at targeting noncombatants populations. So, due to these complications (which were largely absent or less impactful from warfare in the time of Genghis Khan) wholesale slaughter of civilian life isn’t really openly used. In fact, guidelines like “proportionality” are invented which dictate the level of response you can give certain provocations and what not.

    So, if you’re a modern day commander being tasked with taking an urban center, the closest way to approximate a medieval siege would be to absolutely carpet bomb everything. Make it known that you will happily let every single person in Moscow die, if not send them to the afterlife yourself. While you’re bombing the suburbs, you’ll also need to encirce the whole city to prevent supplies from being delivered, since you can’t guarantee every bomb will hit it’s target and need starvation to provide additional assurance to the population that, if they maintain their current course, they are doomed.

    Unfortunately, the world isn’t going to allow that, and you know it, so you commit to the level of bombing deemed acceptable by the world at large. At best, you wind up in a situation like London during the Blitz. Your bombing runs are effective, in that they disrupt the daily life of citizenry, and cause some infrastructure damage and loss of life. However, you’re never going to be allowed to scale up to the point where your victims feel they have no way out but to submit. There’s enough plausible deniability that, even when a bomb hits close to home (literally or figuratively), the victim is more pissed at the bomber than their government.


  • Right? Like I see folks in this thread and elsewhere echoing some of the typical things you hear when Hollywood botches an adaptation. Things like “it would be better if it was faithful to the source material” and other sentiments like that.

    However, in this case, the one aspect of the games that is easily translateable to film (the writing) seems to have aged the absolute worst. Self-referential Internet humor was a bold, unique aesthetic in 2009, but it’s been largely played out the 15 years since the og game released, or at least Borderlands’ take on that style of humor has gotten stale. Maybe the writing was better outside of 2 and Tiny Tina’s (the entries I played the most), but I sort of doubt it.

    I would not want to be tasked with adapting Borderlands. Stick close to the source material, get flamed for writing something juvenile. Diverge from the source material, get accused of not capturing the spirit of the franchise. It’s an impossible situation.



  • Man, Trespasser is an example of a game with some pretty wild ideas about immersion and puzzle solving in a first person shooter game that the tech just wasn’t quite able to pull off. If anyone is curious there is a positively antique Let’s Play on YouTube that discusses the game’s development, its relation to the wider Jurassic Park franchise, cut content, and, of course, the game in context. I think it may have come from the old Something Awful forums, and it remains, to my mind, the gold standard for what I’d like Let’s Plays to be. Worth checking out if you’ve the time.






  • Correct, I really was.

    I did not fail to see that you had listed many different options. I selected Craiyon because you and your partner had listed it as the first beginner friendly option. I am, as I stated, a total novice. I listed my process for trying to generate an image. I listed the issues I was running into. Instead of providing suggestions for how I could have done things better (beyond “why didn’t you try one of the other tools we’ve listed”) you have A) referred me to a welcome post which contains no pointers for the issues I’ve told you I had and B) created an image trying to show me how easy it all is with no description of what you did to get the results you posted here.

    As I said in my initial post, you are completely undervaluing what it takes to get the results you got, because you appear to be experienced with these tools. That’s great, but you’ve posted something that is asking why people are not following your lead and creating content in your absence. I have no desire to jump through a half dozen different image generation services to make something I feel like is a guessable, but interesting post.

    Now, you may say, “fuck you rando, it’s not my job to teach you how to make these tools do what you want, Google it”. However, within the context of this post, you could really stand to take a less superior, snarky stance towards the people you’re asking for help in supporting this community and instead actually listen when someone describes the problems they’re having. Even if you think I’m being a big dumb idiot.

    Regarding the image you generated, I’ll reiterate what I said initially, I got like 8 pictures of horses in various impossible poses when I put the lyrics from one of the verses in. I recalibrated by writing a prompt which evoked the lyrics of the song without necessarily directly quoting them. That did get me in the ballpark, but, like I said initially, most of the actual lyrical references were lost and I was left with a generic image of 19th century combat. Much like the image you just posted. And you might think that that image is perfectly acceptable as a post. I disagree. Sure, in this instance it would probably work (there can’t be THAT many metal songs referencing the charge of the light brigade), but if it was a more generic song, it would be unnecessarily difficult to guess. Which, as others in this thread have said, is an impediment to people interacting in this space.


  • What exactly from the welcome sticky do you believe I failed to understand?

    I think perhaps you should reevaluate your communication style. I just provided a lot of honest feedback to your query in a manner that I hoped was constructive. If you feel like I misunderstood something, or that you’ve covered one of my points above in the welcome text, then you could respond to me in the same manner I responded to you. Because I did read the welcome post while I was composing that post. I even reference it directly in my post, which I’m not entirely sure you bothered to read, since you’ve not responded to any of the points I brought up. So I’m sort of sitting here wondering “What’s The Point Of A Feedback Post If OP Is Unwilling To Receive Feedback?”


  • Is that really all that surprising though? Novelty is a powerful incentive. The folks that were bolstering your early numbers are probably those who are specifically hunting for brand new or small communities. I’d wager that these users typically post more frequently than the average. However, much like you are experiencing right now, once the novelty of a new community concept fades, if those posters don’t get the engagement they wanted on their test balloon posts, they will write the community off as dead and move on.

    As the person with the most skin in the game for this community, your steadfastness is what will provide the base upon which others will build, but you should be prepared to either suffer the grind until the community has built a self-sustaining ecosystem of posters, commenters, and lurkers who upvote. Alternatively, if you’re getting burnt out from feeling like you’re screaming into the void, you can walk away (intentionally this time, not because of a hospital visit). Return later if you feel reenergized, but you don’t have to. It’s just an internet forum.

    Also, I do think you are underselling the difficulty of posting in this community a little bit. I’ve been toying around with Craiyon, based on the recommendation of your sticky post, trying to generate an image for Iron Maiden’s “The Trooper”. It’s a fairly cinematic song, should be easy to generate an image that fits, right? Plug in a couple of the most evocative lines and you’re off to the races. Not so much, I’m finding. Dumping the lyrics in raw gets me various depictions of horses and not much else. Okay, back to the drawing board. In my own words, I describe a 19th century cavalry charge. Closer, but it lacks any of the touchstones from the lyrics themselves. Also, the resulting images themselves are various degrees of janky in the way that the free image generators typically are. Sure, I could just throw it out there in the spirit of providing content for people to chew through, but I might argue that a tidal wave of low effort posts is more damaging to the health of most new community than few posts of relative high quality. And, again, this is all for a song that is very specific in the imagery it evokes. I’d imagine trying something more esoteric would need even more revisions and iterations to get dialed in to a point where someone has a shot at guessing.

    Other than a very brief period of time when these sort of generators were first making waves in TTRPG DM communities, this is the only time I’ve messed around with these types of programs, so I don’t really know how to best revise or write these prompts. It ends up being a lot of trial and error. Which, yeah, if I’m just throwing out a test post to gauge the response, no big deal. But I don’t think it should shock you that someone may not be interested in doing that on a regular basis. It seems like you possibly have some degree of experience with these programs (at least looking at the quality of the outputs you’ve been posting), and I think you may be letting that cloud your perception of the time investment.

    As a final point regarding engagement in this community, I’m not sure this is the sort of game that breeds huge amounts of comments and whatnot. Using your Journey post as an example, I posted a guess, you responded with an emoji, and now that post is now effectively dead unless things go wildly off topic in the comments. Not that that’s a bad thing if you’re okay with it as the community manager, but I’d guess it is probably the exception to the rule. In the reverse situation, if I come across a post which has stumped me, I’m more likely to just keep scrolling on to the next thing because I wouldn’t want to ruin the chance someone else might have at guessing it “honestly” (so to speak) by asking for clues. That’s admittedly silly, but I don’t think the sentiment is unique to me.

    I don’t mean to bust your chops, I do really like this concept and hope it finds its footing. I just think you may have been overly optimistic with your expectations.


  • For what it’s worth, my typical Lemmy habit is to pull up the “subscribed” feed in the morning, sort by “Top Day”, and then scroll until I hit all of the posted content from my communities. After that point, I might transition over to “All” and sort by “active” to see if there is anything out there getting traction that I’ve missed. This is the first post I’ve seen from this community. It’s an interesting concept, so I’ve subscribed today. As others have said, this community is still establishing itself. Keep generating content, and if what you publish is enticing (as it was for me today), and you’ll attract others. Some subset of that population might also have the the drive to create content as well, but it wouldn’t shock me if the proportions of lurkers to posters was 99:1.