minus-squaretorsday@lemmy.worldtoGames@lemmy.world•Large Language Models in Video Games?linkfedilinkEnglisharrow-up2·4 months agoA challenge game developers have talked about with integrating LLMs is keeping the dialogue matched to the game world, e.g. you don’t want a Skyrim NPC mentioning a cell phone. linkfedilink
torsday@lemmy.worldM to Filson et al.@lemmy.worldEnglish · 11 months agoOtter 257. Amazing patina.lemmy.worldimagemessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1imageOtter 257. Amazing patina.lemmy.worldtorsday@lemmy.worldM to Filson et al.@lemmy.worldEnglish · 11 months agomessage-square0fedilink
torsday@lemmy.worldM to Filson et al.@lemmy.worldEnglish · 11 months agoOtter 248lemmy.worldimagemessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1imageOtter 248lemmy.worldtorsday@lemmy.worldM to Filson et al.@lemmy.worldEnglish · 11 months agomessage-square0fedilink
A challenge game developers have talked about with integrating LLMs is keeping the dialogue matched to the game world, e.g. you don’t want a Skyrim NPC mentioning a cell phone.