

When you have actual friends and you want tomeet up, just share the live location for 15 minutes, walk towards each other and you can get live updates to see where both are.
Alternate account: @woelkchen@lemmy.world


When you have actual friends and you want tomeet up, just share the live location for 15 minutes, walk towards each other and you can get live updates to see where both are.


Wake me up when Signal can actually share the location, esp. live location, and not just a static maps screenshot with a Google Maps URL.


It might also be a single dev who pushed for it. With only a 1-3% market share, the company is unlikely to push resources at it.
And yet Microsoft and all PC OEMs panic at the existence of Steam Deck and throw resources at Windows-based competitors.


Why does such a game need a bordered window anyway?


But Proton is not one API. There is a reason why Valve maintains multiple Proton versions and keeps them around. Cleanroom reverse engineering Windows is a moving target. They are at developing Proton 10. How long can they keep it up to maintain old Proton versions for old games while advancing Proton for new games? Will the workload break them at Proton 20?
Steam Linux Runtime is a less moving target. Valve bases a new SLR version on every second or so Debian release (IIRC SLR 3 uses Debian 11).


There is no best. Period.
But there are bad ones. For example Ubuntu and derivatives broke Flatpak support in 25.10. This was known ahead of release but because only Snap matters, the fix will only roll out after release.


It wasn’t.
The video is a 20 minutes long dive into the software architecture of Wolf3D, you commented within 3 minutes of my submission.
Unless you already knew the video, it’s unlikely your comment is qualified.


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Signal have tons of money from selling proprietary licenses of the Signal code base to Meta (used by WhatsApp and Facebook Messenger), Google, and Microsoft.
All these partnerships were announced on Signal’s own blog, in case you don’t believe it.