• Ech@lemmy.ca
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    3 months ago

    Are you suggesting that’s not part of game development?

      • fmstrat@lemmy.nowsci.com
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        3 months ago

        Disregard the down votes and comments. Your question is an honest one from anyone who hasn’t read gaming news or is a techy.

        I’m not sure why everyone responding feels the need to, you know, not just answer your question.

        In most programs, games or otherwise, there are “programmers”, often called “developers” that write code. But the overall “development” of said program is done by the whole team. So making and developing mean the same thing here.

        • stupidcasey@lemmy.world
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          3 months ago

          Technically developing a game is the process of iterating slowly over time into a cohesive product.

          Making a game is the the construction of already known pieces.

          Think the difference between a cookie cutter Ubisoft game where everyone knows it can be done given enough time and roughly what the final product will look like and hollow Knight a learn as we go who knows if it will be finished discover the ability to create on the fly.

          Long story short:

          Developing sounds more artsy.

          Of course cookie cutter companies know that and use it for there own purpose so I guess there’s no difference.

          • boonhet@sopuli.xyz
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            3 months ago

            Game development as a term usually includes all the technical and creative work that goes into it, not just the actual writing code part or R&D.

    • NoForwadSlashS@piefed.social
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      3 months ago

      Didn’t you hear? Artists have been obsoleted by AI, so we don’t have to treat them as humans anymore.

      • Ech@lemmy.ca
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        3 months ago

        From what I hear, that applies equally to coders.