- cross-posted to:
- mealtimevideos@lemmy.cafe
- videos@lemmy.world
- cross-posted to:
- mealtimevideos@lemmy.cafe
- videos@lemmy.world
Other post about this video (3h earlier) (shortened URL, hence no cross-links)
Man, that was an incredible video. As someone who occasionally dabbles in designing and creating programs, the rant about selection modes was eye-opening. It feels like I understand UX a lot better now.
everything here looks way better than the old versions but damn, the new icon sucks real bad
That new logo looks sperm like.
Nah. I don’t agree…
Everything in there is a fantastic improvement, like damn, that’s some fine ass UX design.
I’m not as big of a fan of the logo redesign though, I think they needed to retain the waveform between the speakers, IMHO.
Damn, I don’t like the old logo but the new one really bums me out.
I don’t get what it’s supposed to be besides headphones. Looks like a negative space “P” but there’s no p in Audacity. Or an c & o if you’re looking at the earpieces.
I think it’s supposed to represent a lowercase ‘a’? But it doesn’t quite work for that either…
It’s just supposed to be headphones, I think.
It looks meh on its own, but it does look better in context with the rest of Muse Group’s logos. But I’d start from scratch. I don’t think anyone likes the logo.
Right side is a microphone I guess. I don’t mind the logo, it’s simple and a little clever at the same time (once you see it).
I used Audacity every now and then and while I wasn’t very good at it before either, the changes over time, ended up jarring me now and then. Only after watching this, do I realise what was going on:
- They removed the easily visible audio device selection
- Instead of going into audio setup, I ended up right-clicking the thingy in the left of audio track and checking out the arrow-like buttons, hoping for some menu item to pop-up that would give per-track I/O device selection
- They broke stuff down into clips
- I was looking for how to “flatten” those things, because I wanted to select past the boundaries. After a while of trying, I realised I could just do so as-is
Those were my faults as a user, coming up from the changes.
Now come my little thoughts on Tantacrul’s ideas:
Modes
They are not a real problem as long as the user knows what to expect. You just need to implement some basics:
- These will apply to both, Audacity and a 2D + 3D CAD software
- Have a default mode, that would be mostly about selection and moving around the viewport.
- In this mode, right-clicking on a viewport item can open a menu showing options to show item properties of actions that would work on that specific item (the actions might change the mode).
- Note that in this mode, accidental click and drag should not cause any change that would require the user to Ctrl+Z.
- Always start the program with the default mode active
- Whenever the user presses
Escwith the viewport in focus, switch to the default mode.- If some extra (non-permanent) side-panel (or bottom panel) was opened, or if some object was selected in this mode,
Escshould do these in order:- Close side-panels, one for every
Esckey pressed - Deselect all objects on one
Esc - Switch to the default mode on the last
Esc - In case the user has made an unconfirmed change, that might be lost (or implicitly applied) on exiting the other mode, prompt.
- Close side-panels, one for every
- This should give the user a feeling that no matter what state they are in, as long as the press
Escenough times, they will find themselves in the base state of whichever view they are in.- And since I don’t have a degree in UI/UX design, to prove that I’m not pulling this out of a faecal dump, here are some examples that do similar stuff: Qt Creator, Inkscape, AutoCAD (ok I’m not sure if this one does, I just vaguely remember), Kate (the side/bottom-panel stuff). Oh, and
vim
- And since I don’t have a degree in UI/UX design, to prove that I’m not pulling this out of a faecal dump, here are some examples that do similar stuff: Qt Creator, Inkscape, AutoCAD (ok I’m not sure if this one does, I just vaguely remember), Kate (the side/bottom-panel stuff). Oh, and
- If some extra (non-permanent) side-panel (or bottom panel) was opened, or if some object was selected in this mode,
- Have a default mode, that would be mostly about selection and moving around the viewport.
- For the zoom behaviour, this should work specifically for Audacity:
- Use scroll-wheel with keyboard modifiers (that is what I originally tried to use when I first used Audacity)
- Normal scroll wheel to just scrolls through the track
- Ctrl+Scroll for horizontal Zoom
- Shift+Scroll for vertical pan (in case the vertical zoom has caused exceeding of bounds)
- Ctrl+Shift+Scroll for vertical Zoom
- Alternative zoom mode which just scales the track using mouse click-grab + drag
- User clicks on a position in the track-viewport | Set that position as an anchor point. If the position is close enough (upto 5 pixels maybe) to the vertical centre, set the centre as the anchor point.
- User drags the mouse horizontally | horizontal zoom, the anchor point as the centre
- User drags the mouse vertically | vertical zoom, the anchor point as the centre
- You may call this mode, “Scale Viewport” or sth similar.
- Use scroll-wheel with keyboard modifiers (that is what I originally tried to use when I first used Audacity)
Audio setup
If Audacity can end up with functionality to record multiple tracks at once, then put the audio setup in a menu connected to each track.
Of course I haven’t used Audacity 4 yet and I’m just on whatever Arch is shipping rn. So maybe they already have something better.
But relative to what I see, the above UX would be more desirable.- They removed the easily visible audio device selection





