Final Fantasy Tactics. It was very hard for kid me. Very fun game later on.
Dragon Quest 9. When I tried it when it was released on the Nintendo DS, I didn’t like the low-res 3D graphics, and I hated the rotatable camera.
I preferred 2D pixel art or pre-rendered graphics for my JRPG at the time.
Tried it again 15 years later, now I love it. The graphics has unique charm, the rotatable camera isn’t required. The gameplay is amazing! It improved upon my previously favourite entry DQ3. The job system is fun.
The most memorable was Dragon Age Origins. I stalled early on three times before my 4th attempt, and then something finally clicked and I binged it in many 8hr sessions lol.
Dark Souls.
Just couldn’t get into it at all. Hated the loss of stuff when dying. Hated the clunky combat.
Then I played Bloodborne which for some reason clicked. It’s probably the health regen for more aggressive play that got me more into that one.
There I learned the main progress wasn’t levels, but shortcuts and knowledge.
After that I went back to DS and found it much easier. Plus you can cheese most enemies by shuffling to get behind them and stabbing them in the back.
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Stardew Valley and Dark Souls.
Black and white
Guild Wars 2 and Final Fantasy XI
For me it was noita. I’m not having much time for it nowadays, but I was in the middle of a “godrun” last time I’ve played, mainly focusing on killing the most bosses. When I’ve first dropped it I just managed to get to Kolmi once (and died soon after killing it) and spent most of my runs in the mountain (╯°□°)╯︵ ┻━┻
I want to love it because it checks so many boxes but I just end up building suicide wands or polymorph some rando to a demon or something.
Not gonna lie, most runs are really difficult to evolve into good runs, if you don’t know or don’t have the right tools: the game is extremely punishing.
What made it click for me was looking at furyforged/dunkorslam informational (and entertaining) videos and in the end albino runs were the spark that pushed me in the right directions. If you don’t mind spoilers. The noita community is great :)
Yeah I hear that it’s almost impossible without spoilers. My kid is getting good at it though and it’s getting me interested.
Warframe.
Before they streamlined the prologue section the game had very little clarification in terms of setting and context.
Kept trying and putting it down a few times because a friend insisted it got better.
Then once I made it through the prologue it started to click and I’ve put in close to 10k hours since. Been playing for more than 10 years now.
I play it in bursts. Maybe 3 months a year. Keeps it fresh every time I play it.
SOMA
Skies of Arcadia
It is worth it? I only tried it for a short time and I don’t remember why I dropped it.
Outer Wilds. Could not control the ship or myself on the jet pack. Now it’s one of my favorite games of all time.
Tomb Raider, the original one. Everything I hated about it as a kid when it was new, twenty years later those exact same features made me love it.
Blasphemous. I played it for a few hours and thought it was punishing and couldn’t see why people liked it. I remember typing “Is Blasphemous supposed to be fun?” into a search because I just didn’t get it. Then I learned that while the game is open world like, I did not go to the easiest area first. But I cut my teeth on the real challenge and had so much fun that once I beat it I did a new game plus run with one of the special modifiers on and fully completed the game again immediately.
Started Control and set it down. Came back randomly weeks later. Decided it is one of my favorite games of all time.






