This is why cows kill so many people. Its really easy for an animal five or six times your weight to kill you just by interacting the same way it does with its own species.
That gets worse as the animal gets bigger.
And cows are basically calm little angels compared to say, hippos.
And the examples given seem to mostly involve dogs which makes me kinda lean towards “It’s the human’s fault (cause they did not know how to control their dog(s))”
I have played Vintage Story and moose are the apex predator for me. Ill fight any number of horrifying eldritch rot rust monsters from another dimension before i go near a moose.
This is why cows kill so many people. Its really easy for an animal five or six times your weight to kill you just by interacting the same way it does with its own species.
That gets worse as the animal gets bigger.
And cows are basically calm little angels compared to say, hippos.
Do you have any data on that? This rando article says otherwise:
https://www.bbc.co.uk/news/uk-england-york-north-yorkshire-54268160
And the examples given seem to mostly involve dogs which makes me kinda lean towards “It’s the human’s fault (cause they did not know how to control their dog(s))”
I mean, the other part of “why do so many people die from cows” is along the lines of “They work with cow every day”.
Cows are only that way because we fucked with their DNA…
Moose 💀
Goose 🪿
…thank you, Rimmer…
Anyone who’s played Cataclysm: Dark Days Ahead will tell you: Moose are NOT to be messed with. Hoo boi.
In the right (wrong?) season, if you see them across the map, pray they haven’t seen you.
I imagine this models a healthy respect for real moose too lol.
I have played Vintage Story and moose are the apex predator for me. Ill fight any number of horrifying eldritch rot rust monsters from another dimension before i go near a moose.
LOL sounds like that game gets it right too! I’ll have to check out Vinyard Story.
In Cataclysm DDA there’s something called an “antlered horror.” Basically undead moose.
Sheer. Friggin. Terror!
Obligatory: