Rogue likes usually run on a toaster. What’re people’s favorites?

I have a huge soft spot for Crawl: Stone Soup. Runs in a browser, or probably even lower requirements if you download it. The game’s design goals want to minimize tedium and gotchas, so it’s pretty respectful of your time. Auto-explore and auto-travel are real nice. So is the global search for when you’re like “is there anything in this run with resist poison?”

https://crawl.develz.org/

I’ve played a little nethack, adom, and angband, but I always go back to crawl.

  • UniversalBasicJustice@lemmy.dbzer0.com
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    15 days ago

    Tales of Maj’Eyal rules pretty hard. Wide variety of classes with a wide variety of skills. Definitely less randomized compared to older roguelikes, but randomized equipment and especially monsters still provide plenty of challenge and surprises. Plus, Steam Workshop has several very nice QoL mods including auto-explore and -rest.

    • jjjalljs@ttrpg.networkOP
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      15 days ago

      Oh I should look into mods then. I played some Tales but the quality of life stuff kept me from getting super deep into it.

      • UniversalBasicJustice@lemmy.dbzer0.com
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        15 days ago

        Zomnibus covers a wide variety of minor QoL mods from what I remember. Configurable auto-rest and -explore is a godsend; you can set them to request 1 FPS when in action which drastically speeds the game up while also demanding less of your system.