I bought a Vita with my own money two days after launch. I had saved up since its announcement, just to play 2048, and got the rest of the money I needed for christmas. I still remember having dad take me to the local big tech store that had a 24/7 kiosk to pick my Vita up in the middle of the night on christmas.
Gravity Rush might take the cake though as my top game on the system. 2048 is amazing, but it plays better on PS4.
Gravity Rush was truly made for the Vita. It’s one of a kind, and nothing (except maybe emulating it on a SteamDeck) can replicate or improve upon the experience of playing it on the Vita.
Killing Studio Japan is another crime I can’t forgive Sony for. I never got to properly play GR2 because by the time I got to it, they’d shut down the online services.
in my opinion, i love the psvita version of 2048 better than on ps4. when they bought the game over to the ps4 they got rid of the feel of 2048, that filter make the game look unique in my opinion instead of just some other hdr title. it has a feel, you know?
I miss the music, but most of the sounds and physics are the same in omega. And the controls and visibility are straight up better.
The giant lens flares on opponents are there in the Vita version because you can’t make out opponents on the tiny screen without them. 2048 was criticized for grey tracks with grey sides since the start, because especially on the tiny screen, it made the tracks harder to see. That is a non-issue in Omega.
I tried emulating, but it still can’t go past 30fps, and the airbrakes still aren’t analogue. And the opponent engine flares actually OBSCURE the screen once you play the Vita version on a bigger screen.
At the level I play, 2048 on the actual Vita is unplayable to me.
Don’t get me wrong, I love the Vita and played 2048 to very nearly 100% back in the day, but the reason I eventually gave up on 100% is that it just doesn’t run and control well enough for top level play.
I bought a Vita with my own money two days after launch. I had saved up since its announcement, just to play 2048, and got the rest of the money I needed for christmas. I still remember having dad take me to the local big tech store that had a 24/7 kiosk to pick my Vita up in the middle of the night on christmas.
Gravity Rush might take the cake though as my top game on the system. 2048 is amazing, but it plays better on PS4.
Gravity Rush was truly made for the Vita. It’s one of a kind, and nothing (except maybe emulating it on a SteamDeck) can replicate or improve upon the experience of playing it on the Vita.
You could literally just hit the first five main notes from the theme on a piano, and I would tear up.
Killing Studio Japan is another crime I can’t forgive Sony for. I never got to properly play GR2 because by the time I got to it, they’d shut down the online services.
in my opinion, i love the psvita version of 2048 better than on ps4. when they bought the game over to the ps4 they got rid of the feel of 2048, that filter make the game look unique in my opinion instead of just some other hdr title. it has a feel, you know?
You’re going to have to elaborate.
I miss the music, but most of the sounds and physics are the same in omega. And the controls and visibility are straight up better.
The giant lens flares on opponents are there in the Vita version because you can’t make out opponents on the tiny screen without them. 2048 was criticized for grey tracks with grey sides since the start, because especially on the tiny screen, it made the tracks harder to see. That is a non-issue in Omega.
I tried emulating, but it still can’t go past 30fps, and the airbrakes still aren’t analogue. And the opponent engine flares actually OBSCURE the screen once you play the Vita version on a bigger screen.
At the level I play, 2048 on the actual Vita is unplayable to me.
I simply can’t play with the level of precision I’ve become accoustomed to on PC and PS4.
Don’t get me wrong, I love the Vita and played 2048 to very nearly 100% back in the day, but the reason I eventually gave up on 100% is that it just doesn’t run and control well enough for top level play.
its hard to explain but the psvita version has a yellowish filter applied to the game that makes the game more unique in my opinion.
I can’t say I prefer that.
The oversaturation and bloom in the Vita version also doesn’t help clarity.
In that picture the Omega version has much more contrast between the craft and the track.
Omega looks damn near perfect IMO, I have screenshots from it in my wallpaper rotation (and I use one for my profile banner here on lemmy):
yk what, both versions are good