The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square78fedilinkarrow-up1583arrow-down15
arrow-up1578arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agomessage-square78fedilink
minus-squareDoucheBagMcSwag@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·edit-217 hours agodeleted by creator
minus-squarejj4211@lemmy.worldlinkfedilinkEnglisharrow-up1·17 hours agoSounds like a couple of randos, no one significant. The perspective is the interesting part, not the person expressing the perspective.
minus-squareDoucheBagMcSwag@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·17 hours agoI deleted it because the person who did the tweet is the one who was being interviewed. I didn’t read it right
deleted by creator
Sounds like a couple of randos, no one significant. The perspective is the interesting part, not the person expressing the perspective.
I deleted it because the person who did the tweet is the one who was being interviewed. I didn’t read it right