The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square78fedilinkarrow-up1583arrow-down15
arrow-up1578arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 20 hours agomessage-square78fedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up13·15 hours agoYou gotta understand. This was 1994. Graphic design wasn’t invented yet.
You gotta understand. This was 1994. Graphic design wasn’t invented yet.