This might be unpopular, but it feels like the “redemption” story around No Man’s Sky has become more of a cultural comfort narrative than an honest look at what happened.

Let’s be real — most of those updates were just delivering delayed promises, not generosity. The game we were originally sold was missing a lot of advertised features, and Hello Games never actually apologized for lying. On top of that, every update brings more bugs and half-fixed systems, and the community acts like free beta testers for Light No Fire, while still framing it all as “passion” and “commitment.”

It’s like Hello Games built a shoddy, unfinished building, declared it open anyway, and then decided to use it as a testing ground for their next building — and somehow it wins “Best Ongoing Building” every year.

So why do people keep buying into this narrative? Because it’s a comfortable story? Or is it somekind of parasocial relationship going on there?


NMS made 78 million in 2016, this can’t be compared to a failed AAA game or indies where devs walk away from financial failure, another emotional argument?

https://www.playstationlifestyle.net/2016/09/30/august-2016-digital-sales-report-no-mans-sky-generated-78-million/)


According to the number of upvotes, it seems that their angst is a reflection of the game industry in general. Hello Games had indeed performed to expectations by not walking away, but does that warrant mythologising the redemption arc? Even when the state of the game is buggy?

  • WoolyNelson@lemmy.world
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    3 months ago

    Because most other game developers would have crapped out the initial project and moved on.

    • amniotic druid@lemmy.world
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      3 months ago

      Indeed. And even delayed fulfillment of the original promises is impressive given how vast the scope of the original pitch was. I’m just happy to have it, even if it took a couple years longer than expected to get.

      Take a look at Star Citizen if you want to know the alternative, OP

      • Goodeye8@piefed.social
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        3 months ago

        Anthem in some ways is a better example because Start Citizen is never going to release, they can cruise on their promises until the company goes bankrupt. Anthem however was released in an unfinished state hardly reaching the hype it generated and then EA just cut their losses and left it like that.

        • dogs0n@sh.itjust.works
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          I think they are saying “look at star citizen as the alternative” meaning never finished, but by comparison No Man’s Sky is complete now?

          Maybe i’m reading it wrong though.

          • UnspecificGravity@piefed.social
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            3 months ago

            Star citizen is about to cross into a billion dollars in development “costs”. It might genuinely be one of the biggest scams in history.

      • WoolyNelson@lemmy.world
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        3 months ago

        Your comment makes no sense.

        Yes, they made money from sales of the game. This does not explain why they continue to publish free updates for the last 10 years.

      • MrFinnbean@lemmy.world
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        3 months ago

        Remember that at that point the game was allready 8 years old had had several large updates. Not counting few spikes from the updates first four years the game had under 2000 player/month in steam. Financially looking the pragmatic choice would have been to stop the development, but they did not.

        There has been several games from big publishers that were abandoned shortly after release, even if it still was possible to fix the game. Battleborn, Anthem, Concord. And even more games that are still in theory playable, but are just full if bugs or not fun to play.

        But so far i can think only three games that had bad start, but devs kept working on it and eventually managed to make fun games. No mans sky, Fallout 76 and Cyperpunk 2077

        • TalkingFlower@lemmy.worldOP
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          3 months ago

          Yes, I have already said this is commendable…in the gaming industry, but not in other industries in terms of project delivery, hence the building analogy in my post.

          • MrFinnbean@lemmy.world
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            Why would you force other industry term on the gaming industry? Thats just silly. It like saying apple is a bad fruit because it makes for a lousy boat.

            Gaming is pretty unique platform in a way where the product is measured by unquantifiable metric called fun, but you want to compare it in standards of other products.

            In the end they kept working on a bad product where others would have stopped and ended making it good.

            • TalkingFlower@lemmy.worldOP
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              Ain’t that the absurdity? It is a silly analogy, and they are asymmetrical; if the same action applies, would it have a different reaction in the other place? Would Hello Games have the reputation as they have now?

              “Why would you force other industry terms on the gaming industry?” Judging from the reply here…well, you tell me…

              • MrFinnbean@lemmy.world
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                3 months ago

                If i must abide by your original metafora i would say:

                They promised grandiose skycraper and delivered shotty apartment complex and the tenant who had bought the apartments were understandably angry. Very few of the tenants stayed anyway, but by all means the building was a failure to the point it would be completelly understandable to have the whole building just bulldozed.

                But where most companies would just disbanded and or disapeared with the money, they kept working on the building. Added new floors, made the yard nicer, lowered the prices of the apartments and the whole time tried their best to keep the remaining few people living there happy. And after few years (decates really if you think how much faster gaming industry develops than housing) the place started to be closer what the original brochure said.

                Eventually new people start to get intrested about the apartments and the people who originally bought the apartments started to move back in without paying any additional fees. And while the windows were little smaller and the shower tiling were little different than originally promised, people seem to like living there. In a way the constant repairs and the new additions to the place, make it even better to some people.

                The point that makes that building special is that nine times out of ten, in these situations the tenants are left with unhabitable home or even closed down building. And even more often the tenants need to pay additional fees to acces the fixed parts of the building.

                Is this purely genorosity from the builder? Of course not. They also have bills to pay and in the end its their livelyhood and they surely have investers waiting a return for their money. But is it monumental showing of backbone from the builder to not walk away from the project, but keep working on it. Absolutelly.

                • TalkingFlower@lemmy.worldOP
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                  3 months ago

                  Ah, yes, I knew about the divergence of this analogy. Let me add the drama.

                  Yet, it’s not even following the original blueprint, where the property owner simply speculates what the next move of the builder will be. Some think this property is hot looking from the outside, some think there is a redemption arc going on, some think there are too many leaks in the wall, some thinks the water pressure and the heater are not working well enough, some think it’s just ugly from the inside, some think there is the builders is not communicating at all, some homes vanished, some moved out and gone.

                  That’s a nice sitcom.

        • Ava@piefed.blahaj.zone
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          3 months ago

          FFXIV probably deserves a spot on the list, the initial launch was so bad they just remade the game.

      • surewhynotlem@lemmy.world
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        3 months ago

        “like you”

        He didn’t say he bought it. He was explaining the very obvious answer to your very obvious question. Why get all weirdly accusatory and righteous?

          • surewhynotlem@lemmy.world
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            3 months ago

            You (possibly falsely) accused a commenter of supporting HG while saying it’s a stupid thing you do. You were a dick. I pointed it out.

            And that’s the whole story my friend.

            • TalkingFlower@lemmy.worldOP
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              3 months ago

              You can support HG, but that doesn’t mean that others have no right to think that it is not a smart thing to do. Spare me your ad hominem tactic, please.

              • surewhynotlem@lemmy.world
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                3 months ago

                I will try one more time to get the point across.

                I’m not calling you a jerk because I’m insulting you ad hominem and think HG is good. I’m calling you a jerk because you were a jerk. And I agree with you that HG is not good.

                Ad hominem would be if I disagreed with you.

                • TalkingFlower@lemmy.worldOP
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                  I mean, calling me a dick is already an Ad hominem. You are a jerk because you are a jerk is just circular reasoning, so there is just nothing but insults and ad hominem. xD

  • ISolox@lemmy.world
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    3 months ago

    Idk, idc. The game has been getting free updates for years and I enjoy it. Most devs would have ditched immediately.

      • thingsiplay@lemmy.ml
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        3 months ago

        Well that is what lot of devs do, after scamming and getting the quick money and stop working on it. But they kept working for years, still ongoing 10 years after launch. Even with the hate they got and after they got exposed.

        • TalkingFlower@lemmy.worldOP
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          That’s why I used the building analogy in my original post to point out the standard of professionalism.

      • TheMetaleek@sh.itjust.works
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        3 months ago

        Because, as this article that you keep linking says, they already made bank with the broken product in the first place. They could have just taken the money and closed the studio, or at least rebranding and going for the same trick again and again, as so many other actually do. They did not do that, they chose to do the opposite, which was an incredibly bold decision at the time.

        You also keep linking another article showing how they made so much money recently, like in 2022, but you forget that this is now, with hindsight. In 2016 just after release, it was more dangerous for them to keep working on a game nobody trusted anymore.

        And for the record, I bought NMS in 2022, and liked it okay-ish. It’s far from the best game ever, but arguing like you do that “they only added stuff they said would be in the game in the first place” is clearly fallacious.

        • TalkingFlower@lemmy.worldOP
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          Fair enough, I will address that. It’s a commendable act…in the game industry, but at the same time, it is the professionalism expected in another industry, which is why I brought up the building analogy in my original post.

  • Zahille7@lemmy.world
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    3 months ago

    The last time I played it was like 2018-19, but even then it felt very much “mile wide, inch deep.”

  • Aielman15@lemmy.world
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    A redemption arc implies fucking up in the first place and working to rectify the previous mistakes.

    They lied and the game was missing a lot of features at launch, but now all those features (and more) are in the game, which is still being updated for free a decade later.

    I don’t like the game, and I wish the devs acted differently so that a redemption arc wasn’t needed in the first place, but it is what it is. The devs worked their asses off, the game is now playable and feature complete and is still being updated, and from the looks of it Hello Games have learned from their mistakes and are not promising the moon for their next game.

    • TalkingFlower@lemmy.worldOP
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      3 months ago

      I mean, if the game is actually good with its common space tropes as their marketing materials, instead of having the need to be culturally reframed into a “chill sandbox”. 10 years of disjointed game mechanics and bugs still implies bad game design.

      • Aielman15@lemmy.world
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        3 months ago

        Instead of completely changing the game into something else, they opted to add features that complement the original gameplay loop, and lots of people love what the game has to offer.

        There’s nothing wrong with not liking NMS, and as I said, I don’t like it either, but I wouldn’t say that the game doesn’t fit the promises made just because you don’t like it. From what I remember, they promised a sandbox game with a big universe and tons of planets to explore along with your friends. NMS currently has that, plus base building, ship customization, and more. All these systems are subservient to the main gameplay loop of going to planet -> gathering resources -> building more stuff, but it’s like that for every sandbox game. I don’t like Minecraft and Factorio either, but like, it’s my opinion. NMS never promised a 10 hrs story driven experience and cinematic cutscenes.

        • TalkingFlower@lemmy.worldOP
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          Doesn’t fit the promise made was not the argument; shoddily made, then being reframed into something else was the argument, nor was I expecting a “cinematic experience”. And no, I like Minecraft, MC is crystal clear about what it is trying to be: a building game first with an open world and survival element.

          I cannot say the same with NMS and its space tropes and exploration loop.

          • Aielman15@lemmy.world
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            I like Minecraft, MC is crystal clear about what it is trying to be: a building game first with an open world and survival element.

            I cannot say the same with NMS and its space tropes and exploration loop.

            Sounds to me like you had different expectations and are saying that it’s somehow the game’s fault.

              • Aielman15@lemmy.world
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                Your argument is that the game doesn’t fit its “space tropes”, but somehow that’s not you having different expectations than what it was actually promised and delivered?

                • TalkingFlower@lemmy.worldOP
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                  I expect functional dogfights, not simulator like flight model, but something arcady in a space game with functional AI. How is that an unrealistic expectation?

                  Let’s not even talk about a simulated universe of faction battles, which Sean even mentioned as being in the game.

  • youngskywalker@lemmy.world
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    3 months ago

    My favorite game to compare NMS to is actually battlefront 2, one of if not the single worst launch in video game history, after realizing their mistakes putting in the time and effort to make the game actually run well then continuing to update the game for free even after no one is expecting more content. Yes the core mechanics of BF2 is not the best even though there isn’t a single loot box or p2w mechanic left. Same with NMS the core game is still the same, it’s not a brand new concept or ground breaking new mechanics to the same game they just keep working on it, fixing bugs and adding new things. I genuinely think with the state of companies like Bungie charging for Destiny expansion in 2026, a 70$ Pokemon game with 30$ dlc, and AAAA flops this is all we can ask for back your games, COMMIT to long term development and not charge for what seems like a joke of content backed by fomo

    • TalkingFlower@lemmy.worldOP
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      Yes, but Hello Game is an indie game company, not a triple-A developer. Indies have a long history of long development of the game after release/public beta. The post is about the state of the game and the fanbase irrationality. HG’s direction would probably inspire a revolt in some communities.

  • pixeltree@lemmy.blahaj.zone
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    Because instead of the usual triple a studio promising the moon for sales then delivering a pebble and not giving a shit, it was a guy who got caught up in the hype and handled it badly, and then him and his small studio worked their asses off to make the game justify the price charged. I know it’s hard to drop the cynicism living in the modern world has instilled in us, but I genuinely think it was a collosal fuckup and not malicious, and they ACTUALLY put the time and effort in to deliver the promises they could and a fuckload more atuff that wasn’t. In a day and age of companies lying on purpose for profit and not giving a shit, it’s a breath of fresh air.

    • TalkingFlower@lemmy.worldOP
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      That I am willing to give the benefit of the doubt, but the mythology of redemption through free update is part of being a beta tester for LNF, that’s pragmatism on HG’s part shift their burden to the fans, not a colossal fuck-up as you claimed.

  • fyrilsol@kbin.melroy.org
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    I just wrote it off as a “oh, another space game” and tossed it on the pile. I don’t care about its story.

  • UnfortunateShort@lemmy.world
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    Praise where praise is due: They did pump out a ton of free updates. Does this compensate for the terrible state the game was released in? That’s something everyone needs to judge for themselves imo.

    Does the game have what they once promised now? Is it “good” yet? I think that’s a more difficult question. If I was to criticise Hello Games for anything, than that even now they have not met some of the expectations they set. At least not for me personally.

    And I’m not talking about bs speculation or hype, I am talking about things they have said would be in the game, some of which are still not here, and many of them feel like an alpha version of what you would expect. I can’t help but feel disappointed even today.

    • TalkingFlower@lemmy.worldOP
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      Given the number of upvotes by posts, it seems that the reaction to Hello Game is a reflection to the industry rather than the actual quality of the game and the intention of Hello Games.

  • iamthetot@piefed.ca
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    and somehow it wins “Best Ongoing Building” every year.

    Except it doesn’t. It’s been nominated for Stream’s Labour of Love award six times in the past ten years, and never won it. In fact it’s never won any Steam Awards. It won Best Ongoing at the Game Awards twice, out of a decade of being ongoing, and it won a similar award from PC Gamer once.

  • False@lemmy.world
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    3 months ago

    There’s a lot they promised that isn’t even in the game now, and frankly is not really possible. They’ve also added a lot that they never promised.

    Also some things like coop are still jank