schnurrito@discuss.tchncs.de to Citybuilders@sh.itjust.worksEnglish · 2 months agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square5fedilinkarrow-up131arrow-down10cross-posted to: games@lemmy.worldgaming@lemmy.world
arrow-up131arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlschnurrito@discuss.tchncs.de to Citybuilders@sh.itjust.worksEnglish · 2 months agomessage-square5fedilinkcross-posted to: games@lemmy.worldgaming@lemmy.world
minus-squareredhorsejacket@lemmy.worldlinkfedilinkEnglisharrow-up2·2 months agoI was gonna say, this reads like an initial design doc for that game, down to the emphasis on free form roads and flexible plot system.
I was gonna say, this reads like an initial design doc for that game, down to the emphasis on free form roads and flexible plot system.