I argee with the article’s author that there’s reason to have some concerns about this.

  • I_Clean_Here@lemmy.world
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    3 months ago

    Just don’t overextend, Remedy. Stay in your niche you dumbasses. Stay unique. No one cares about Firebreak exactly because it is just some lame copycat bullshit.

    • thingsiplay@lemmy.ml
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      3 months ago

      I didn’t know Firebreak existed (or forgot it). Doesn’t look like anything that makes me want to buy and play. I am not against the idea of the game, its just not exiting (unless you have friends or family who are exited for this). Looks like a forced multiplayer live service game on a developer who are known for interesting single player games… where did we saw that before? (Anthem, Suicide Squad, Marvel’s Avengers, Fallout 76)

  • rumba@lemmy.zip
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    3 months ago

    ‘scale Remedy in a way that builds lasting value’

    Checks corpo-speak to English dictionary:

    Lasting value is cash: Scale plan: First down, drastically, then bisect as many times as possible, then sell off the chunks to the highest bidders.

  • Tigeroovy@lemmy.ca
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    3 months ago

    Well hopefully at least we’ll get one more good game out of them with Control 2. Maybe also the Max Payne remake. Hopefully they’re too far along for Mr. Shareholder Speak to fuck it up. But I guess we’ll see.

  • I_Jedi@lemmy.today
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    3 months ago

    I predict a Control gacha game.

    A 50/50 soft pity at 100 pulls, with hard pity at 200. Pull your favorite Control character on the limited banner! Note the limited banner character won’t transfer to standard once the banner ends. Pity also will not carry over.

  • rtxn@lemmy.world
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    3 months ago

    “We are absolutely cooked, chat.” - Alan Wake (writer)