Honest to gods, this conversation happened today, and it may have cost me a job opportunity. The customer was super impressed with my menu design and animation, and wanted to know who we got it from. When I said I did it, their face lit up! Too bad as soon as i said GIMP, they weren’t interested anymore. Has anyone else experienced this? What do you say in similar situations?

  • scintilla@crust.piefed.social
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    5
    ·
    5 days ago

    Here’s my got take:

    If gimp was good enough it’s name wouldn’t matter. As of now it is not, it could be someday but it isn’t yet. I am so hopeful that it is eventually as easy to pick up as PS.

    • Lumisal@lemmy.world
      link
      fedilink
      arrow-up
      15
      arrow-down
      2
      ·
      5 days ago

      I’m sorry but if Pepsi was called Cripple-Juice I doubt it would be as big as it is today.

      A name matters.

    • [object Object]@lemmy.world
      link
      fedilink
      arrow-up
      4
      arrow-down
      1
      ·
      edit-2
      4 days ago

      I don’t understand what yall are doing that Gimp is not easy for you. I went from PS to Gimp, and did exact same things in it: poke at the image in the center, switch tools on the left, layers on the right, and apply filters from the menu called ‘Filters’. Idk what I’m doing wrong.

      My main problem with its UI is that I can’t ever remember where the buttons for each tool are, except the basic selection and movement ones. The icons kinda don’t stand out, and I don’t think it’s because they’re monochrome. Perhaps it could be changed with themes, but I’m too lazy to dig through them.

      • Liketearsinrain@lemmy.ml
        link
        fedilink
        arrow-up
        1
        ·
        4 days ago

        It used to be very odd by default (with the floating windows), it could be changed and I don’t mind it since it’s a common UI for some dev tools. Some features were missing too, but I’m not a heavy user of photoshop to know.

        • [object Object]@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          4 days ago

          Yeah, the floating windows were a nineties thing, until maybe mid-2000s. Either Borland’s IDEs or Visual Studio had bonkers layouts with everything floating. Even some games like ‘Worms 2’ and ‘SWAT 2’ used that. Thankfully with Gimp I just put everything right like it was in PS and let it hang there, until they shipped the single-window mode.