They seem so popular, dozens of games coming out, and reviews often positive.

But

When I see “Roguelike” I imagine a game that’s too small to be a real game, so they made it so you can never win and just have to keep trying and you’ll get a decent number of hours out of it. With just enough progression each time that you start to believe it’s possible you’ll get somewhere meaningful.

When I see “Souls-like” I think of a game where the difficulty is only there to give people with too much time on their hands a sense of superiority.

I have roughly a thousand games in my various libraries and I have never played a game in either of these genres.

I feel fine being so unreasonable about this.

  • glimse@lemmy.world
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    2 days ago

    I like roguelites but generally not soulslikes and not gonna try to convince you to like them…but reconsider some of your reasons why:

    too small to be a real game,

    Is Tetris a “real game”? Games aren’t defined by how much unique gameplay there is

    so they made it so you can never win and just have to keep trying

    Plenty of roguelites are winnable?? And I’m assuming all soulslikes. Can you win in Civ6?

    a game where the difficulty is only there to give people with too much time on their hands a sense of superiority.

    This is literally no different than ANY other genre lol