haley.io
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
Clbull@lemmy.world to 196@lemmy.blahaj.zone · 7 个月前

Game Developer Rule

lemmy.world

message-square
32
fedilink
398

Game Developer Rule

lemmy.world

Clbull@lemmy.world to 196@lemmy.blahaj.zone · 7 个月前
message-square
32
fedilink
alert-triangle
You must log in or register to comment.
  • FelixCress@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    7 个月前

    100% that. They are essentially selling a broken product, it is ridiculous.

  • LuxSpark@lemmy.cafe
    link
    fedilink
    English
    arrow-up
    64
    arrow-down
    1
    ·
    7 个月前

    I wouldn’t put most of that on devs.

    • Impleader@lemmy.world
      link
      fedilink
      arrow-up
      37
      ·
      7 个月前

      Just the one about Larry and his breast milk fetish

      • zqwzzle@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        7 个月前

        deleted by creator

  • UnsavoryMollusk@lemmy.world
    link
    fedilink
    arrow-up
    6
    ·
    7 个月前

    All of this seems like management/higer up decision to me

  • Jumuta@sh.itjust.works
    link
    fedilink
    arrow-up
    7
    ·
    7 个月前

    just play indie

  • atro_city@fedia.io
    link
    fedilink
    arrow-up
    33
    ·
    7 个月前

    Regarding the always online for singleplayer: https://stopkillinggames.com

  • criss_cross@lemmy.world
    link
    fedilink
    arrow-up
    12
    ·
    7 个月前

    Imma need some context on that breastmilk one.

    • The Quuuuuill@slrpnk.net
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      2
      ·
      7 个月前

      https://web.archive.org/web/20200623155037/https://www.nytimes.com/2020/06/23/style/women-gaming-streaming-harassment-sexism-twitch.html

    • gnutrino@programming.dev
      link
      fedilink
      English
      arrow-up
      15
      ·
      7 个月前

      https://www.invenglobal.com/articles/15938/lactating-activision-blizzard-employees-detail-abuse-say-breast-milk-was-repeatedly-stolen

      • criss_cross@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        7 个月前

        Jesus Christ that’s horrible.

  • VolumetricShitCompressor@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    11
    ·
    7 个月前

    I’m in love with the amount of different wojaks that are there these days.

    • Cactus_Head@programming.dev
      link
      fedilink
      English
      arrow-up
      2
      ·
      7 个月前

      There are like two at best

  • scops@reddthat.com
    link
    fedilink
    English
    arrow-up
    15
    arrow-down
    2
    ·
    7 个月前

    That first one doesn’t make any sense. Every processor has its own assembly language. The game would run on YOUR machine and any others running the same processors, but you’d have to build a custom version for any other processor you want to support.

    That said, it could potentially be insanely well optimized for that platform if everything was hand coded.

    • Barbecue Cowboy@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      18
      ·
      7 个月前

      That one is about Chris Sawyer. He’ll remind people that there was a bit of C in there, but 99% x86 assembly / machine code in his words.

      • paris@lemmy.blahaj.zone
        link
        fedilink
        arrow-up
        6
        ·
        7 个月前

        For anyone interested in why, C was new and didn’t yet optimize to the same level that a clever and experienced human could optimize Assembly. IIRC, by the time he was developing Roller Coaster Tycoon, C compiler optimization was on par with human Assembly optimization, so it was the last notable game written entirely in Assembly for optimization purposes.

        I think this was the video I watched where I learned this: https://youtu.be/0JouTsMQsEA

      • Clbull@lemmy.worldOP
        link
        fedilink
        arrow-up
        14
        ·
        7 个月前

        I think he only used C to build the installer. The rest was coded in x86 assembly.

        Building anything in x86 assembly is a gargantuan effort, but then Chris Sawyer built a game on the same level of scale as RollerCoaster Tycoon…

        • mriswith@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          edit-2
          7 个月前

          There is some C in the game as well:

          It’s 99% written in x86 assembler/machine code (yes, really!), with a small amount of C code used to interface to MS Windows and DirectX.

          https://web.archive.org/web/20201108105209/http://www.chrissawyergames.com/faq3.htm

  • CthulhuDreamer@lemmy.world
    link
    fedilink
    arrow-up
    8
    ·
    7 个月前

    Just go to itch.io or newgrounds.com

  • Toes♀@ani.social
    link
    fedilink
    arrow-up
    9
    ·
    edit-2
    7 个月前

    Removed by mod

  • DickFiasco@lemm.ee
    link
    fedilink
    arrow-up
    59
    ·
    7 个月前

    Game devs back then were also the company owners and CEOs.

    • riwo@lemmy.blahaj.zone
      link
      fedilink
      arrow-up
      11
      ·
      edit-2
      7 个月前

      well good thing thats not the case anymore!

      imagine how bad video games would be if these imbecils had any more power smh

      /s :<

  • MonsterCity7732@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    ·
    7 个月前

    This is unfortunately very true. Thankfully there are a lot of great indie games that don’t have this problem.

  • Yerbouti@sh.itjust.works
    link
    fedilink
    arrow-up
    4
    ·
    7 个月前

    Big if true.

  • lovelily@lemmy.today
    link
    fedilink
    arrow-up
    21
    arrow-down
    1
    ·
    7 个月前

    ya have to consider that game development back then was a hobby/new business venture and the corporations hadnt gotten its capitalist, profit-maximizing ray all over the process yet

    just look at indies vs the usual story of how upper management gets in the way of development

    • Glide@lemmy.ca
      link
      fedilink
      arrow-up
      9
      ·
      edit-2
      7 个月前

      Exaclty. I can find you an indie game in the last couple years for each top-line category. Well, except coding the entire game in assembly. I mean, it’s a flex, but we just don’t live in that world of necessity anymore.

  • WanderingThoughts@europe.pub
    link
    fedilink
    arrow-up
    4
    arrow-down
    4
    ·
    7 个月前

    How the games back then looked:

    • GusTheBard@midwest.social
      link
      fedilink
      arrow-up
      14
      arrow-down
      1
      ·
      7 个月前

      Except that they are talking explicitly about games like Rollercoaster Tycoon and Doom. Full colored games with animations, soundtracks, the whole thing (and aged pretty well too, imo)

196@lemmy.blahaj.zone

196@lemmy.blahaj.zone

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !196@lemmy.blahaj.zone

Be sure to follow the rule before you head out.


Rule: You must post before you leave.



Other rules

Behavior rules:

  • No bigotry (transphobia, racism, etc…)
  • No genocide denial
  • No support for authoritarian behaviour (incl. Tankies)
  • No namecalling
  • Accounts from lemmygrad.ml, threads.net, or hexbear.net are held to higher standards
  • Other things seen as cleary bad

Posting rules:

  • No AI generated content (DALL-E etc…)
  • No advertisements
  • No gore / violence
  • Mutual aid posts are not allowed

NSFW: NSFW content is permitted but it must be tagged and have content warnings. Anything that doesn’t adhere to this will be removed. Content warnings should be added like: [penis], [explicit description of sex]. Non-sexualized breasts of any gender are not considered inappropriate and therefore do not need to be blurred/tagged.

If you have any questions, feel free to contact us on our matrix channel or email.

Other 196’s:

  • !196@lemmy.world
  • !onehundredninetysix@lemmy.blahaj.zone
Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 104 users / day
  • 976 users / week
  • 2.53K users / month
  • 9.32K users / 6 months
  • 1 local subscriber
  • 18.7K subscribers
  • 9.93K Posts
  • 62.6K Comments
  • Modlog
  • mods:
  • Moss@lemmy.blahaj.zone
  • greembow@lemmy.blahaj.zone
  • moss@lemmy.world
  • Queue@beehaw.org
  • funky-rodent [he/him]@lemmy.blahaj.zone
  • Peachy [they/she] @lemmy.blahaj.zone
  • greembow@lemmy.world
  • remotelove@lemmy.ca
  • A_Very_Big_Fan@lemm.ee
  • qaz@lemmy.blahaj.zone
  • A_Very_Big_Fan@lemmy.world
  • qaz@lemmy.sdf.org
  • qaz@lemmy.world
  • qaz@sh.itjust.works
  • BE: 0.19.5
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org