• pjwestin@lemmy.world
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    15 days ago

    If Nintendo weren’t such pricks about their IP, they would be a perfect company. They don’t chase short-lived trends, they don’t make live-service slop or loot boxes, their DLC is usually great (without feeling necessary), they constantly experiment and innovate, and most of their hardware is incredibly durable and reliable (joycon drift being the big exception). But if you make a fan game or host a tournament using one of their games, even if it’s been out of print for 20 years, even if you’re not monetizing it, they will come after you. It’s the one thing I really hate about them.

    • UnderpantsWeevil@lemmy.world
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      15 days ago

      If Nintendo weren’t such pricks about their IP, they would be a perfect company

      They also have some atrocious work culture. Managers screaming at people. Developers routinely overworked to burnout. Leads can be egomaniacal in their pursuit of a particular vision.

      The IP attitude is deeply rooted in a company culture of strict control and authoritarian attitudes.

      That said, they produce some incredible art and style. So it’s hard to argue with the results.

      Wish people would be more comfortable simply feeling inspired by Nintendo and doing their own things, rather than trying to harvest Nintendo IP and fight them for control. Would make everyone happier over the long term.

      • frezik@midwest.social
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        15 days ago

        That’s more of a Japanese company thing than something specific to Nintendo.

        Not that it makes it OK, but this is a country that looked at how workers are treated in America and decided the problem was not going hard enough.

      • WhiskyTangoFoxtrot@lemmy.world
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        15 days ago

        Wish people would be more comfortable simply feeling inspired by Nintendo and doing their own things

        The PalWorld devs did that. Nintendo sued them anyway.

      • srecko@lemm.ee
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        15 days ago

        Arguing with the results is the reason we had WW2. Slaves built pyramids, but I wouldn’t like going bavk to that way of work.

        • SSJMarx@lemm.ee
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          15 days ago

          Slaves built pyramids

          Skilled craftsmen built the pyramids, slaves were mostly relegated to less prestigious work like farming.

      • Zahille7@lemmy.world
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        15 days ago

        I mean that’s literally exactly what PocketPair did with Palworld and look what’s going on with that.

        I honestly feel like Nintendo simply can’t let people do what they do, better. They can’t allow it for whatever bullshit company-wide egotistical reason.

        • UnderpantsWeevil@lemmy.world
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          15 days ago

          I honestly feel like Nintendo simply can’t let people do what they do, better.

          Palworld was very explicitly cribbing from Nintendo IP. Down to the lead developers caught on record demanding that certain existing Pokemon be used as models for their content.

          Also, the game was a bit of a flash in the pan. Idk if I’d conclude they “did it better” so much as they capitalized on a couple of popular trends to catch a surge of early adoption. Pokemon’s been chugging along since 1996. Lets see if Palworld can survive a full three years, nevermind the next 30.

          • SSJMarx@lemm.ee
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            15 days ago

            The Palworld suit is not an IP suit because whether or not Palworld was “cribbing” from Pokemon they were well within the bounds of the law. They don’t even have to claim parody - their designs are their designs, despite the clear inspiration.

            The lawsuit is over software patents, most likely the patents that Nintendo has for throwing a ball in a virtual space to capture a creature and riding on a virtual creature, aka absolute specious bullshit.

          • Zahille7@lemmy.world
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            15 days ago

            How were they stealing from Nintendo? And even if there is a record of some Palworld devs saying they want to use Pokemon in the game 1:1, that’s not what ended up happening at all. The only ones who actually think PocketPair used 1:1 Pokemon designs are actually blind Nintendo fanboys.

      • pjwestin@lemmy.world
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        15 days ago

        Oh, I’m sure sure their culture is terrible, but that’s also about what I expect from any game developer in 2024. At least they’re not like Microsoft, buying up small studios, working them to death, and then shutting them down for short-term profit. But you’re absolutely right, that is a shitty thing about their company that I completely glossed over.

        Also, to he fair, Palword tried to do something cool inspired by Pokémon, and The Pokémon Company and Nintendo are suing them on what seems like a bullshit patent-troll claim. I actually think some of their character designs do seem like blatant rip-offs, but the idea that those games are too mechanically similar is nonsense.