• HubertManne@moist.catsweat.com
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    5 days ago

    went back in cyberpunk. restarted with the mod to make ability checks static to get rid of the. not enough tech, level to increase tech, check is now higher and not enough tech thing. Man I wish they would make an update where you could skip the whole shard memories playing as silverhands in arasaka bombing thing. It would help a lot in replayability since no matter what you do its the exact same experience.

      • RampantParanoia2365@lemmy.world
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        18 hours ago

        It is. I’ve been away from it for a few years, and these new Geometry Nodes and hair systems are pretty incredible. So long particle system. It’s really come a long way since about 2.9 when I last played with it.

        And the deck handles it pretty solidly, but it’d be nice if GPU rendering were supported.

  • pythonoob@programming.dev
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    7 days ago

    I really really like it, and I’ve been playing it in my learning language and I’ve learned so much from the rich dialogue and story elements.

    Its in the same vain as hollow knight in terms of tight controls and skill based combat, with aspects of exploration.

    I say this as a person who is not a fan of metroidvanias at large, nor dark souls games, but I’m a huge fan of souls-lights.

  • Lad@reddthat.com
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    9 days ago

    Ghost of Tsushima and Kingdom Come: Deliverance. I finished the main story of both games yesterday but now I’ve got DLC to play.

  • Telorand@reddthat.com
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    9 days ago

    Untitled Goose Game. Silly fun.

    I tried Satisfactory, but the controls just aren’t (yet) made for a controller.

      • Telorand@reddthat.com
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        9 days ago

        You could, but there’s no official control scheme. My experience wasn’t great, but maybe yours will be better. I just think that since there’s so many buttons (multiple toolbars, multiple menus and build modes, etc.), it’s hard to make it all work.

        Maybe I’ll try my hand at a new control scheme, but it just seems built for a M+Kb. It plays well, though, so the limitation really is only the controls.

      • morbidcactus@lemmy.ca
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        9 days ago

        There’s a profile I tried on my desktop during update 8 that wasn’t terrible on an xbox controller, it’s surprisingly playable imo, works well with action groups, probably be way nicer on the deck with something like rotary menus on the trackpads and using the back buttons for modifiers.

        I’d give it a try anyhow, just probably going to need some fiddling to get where you want.

  • donio@lemmy.world
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    9 days ago

    It’s been mostly Isaac as usual but I picked up Shotgun King: The Final Checkmate yesterday and I like it a lot. It’s a fast-playing roguelite with a neat idea that’s implemented well. The game mechanics remind me of Hoplite on mobile.

    The game is currently on sale and has a free demo. It has good controller input and low resource use, a great fit for the Deck.

      • Grass@sh.itjust.works
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        9 days ago

        ryujinx literally minutes before it was shut down. on steam deck at least it seems impossible for the audio to stay in sync and occasionally you have to pause emulation and resume after the sound stops to bring it back in sync. Maybe a spot of lag or frame drop when some things happen for the first time, but mostly stable 30fps. I’ll probably switch to desktop once I have space to set it up if the audio desync doesn’t happen there.

        • Gaspar@lemmy.dbzer0.com
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          8 days ago

          Oh hey, I was having this issue. Changed the audio to OpenAL, restarted, and haven’t had any problems since. Might be worth a try if you haven’t already.

        • JoeKrogan@lemmy.world
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          7 days ago

          I still have an old yuzu installed but might gibe it a go with the latest firmware and see how ot goes. Unfortunately i didn’t snag ryujinx on deck but at least grabbed the source from mirrors after the fact.

          Edit

          With firmware 18.1.0 and matching keys it works on steamdeck, the yuzu used is out of date by a few but its close enough to the final ea version floating around. Sound is fine on the rift areas and only issue so far is sometimes the rift can look weird in the villages but its a minor cosmetic issue. Made it through the first rift with no issues and probably explored a large chunk of the map. Not seeing any slowdowns.

            • JoeKrogan@lemmy.world
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              7 days ago

              Thanks got it today just in case. It doesn’t follow the emudeck setup if anyone else is wonderinf as they do some symlinking and maybe some preconfigued settings but they can be configured manually .

  • treeofnik@discuss.online
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    9 days ago

    Rocket League, Stardew Valley, Dirt 4.

    Nostalgia stuff: Crash Bandicoot PS1, Worms World Party PS1, NFL Street PS2, MX Superfly PS2, Midnight Club 3 DUB Edition PS2, probably some others

  • 0x01@lemmy.ml
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    9 days ago
    • Balatro
    • Peglin
    • Some pokemon rom hacks
    • Dragon quest monsters
    • Necesse
  • HouseWolf@lemm.ee
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    9 days ago

    I told my friend when I got my Deck I wouldn’t just use it as an emulation device…yeah I mostly use it for PCSX2

    Been playing through Midnight Club 3 Remix the last week

  • Water_Melon_boy@lemmy.zip
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    9 days ago

    Nine Sols!

    Who would’ve guessed a hand drawn 2D side scroller runs amazingly at 90Hz. That sound of parrying attacks coming out of deck’s speaker is just so satisfying.