dasenboy@lemm.eetoShowerthoughts@lemmy.world•After six years of hardware ray tracing, the best examples of it are modified old games, like Quake and Minecraft.
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17 days agoWhat? Because texture mapping showed up much before Quake, wolfenstein 3d had it. And you didn’t need any special video card for it, it was rendered by the CPU.
Ah gotcha!